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Vratko Polák
Joined: 05 Nov 2009 Posts: 54
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Post subject: Stockfish 1.8 tweaks Posted: Fri Jul 09, 2010 1:14 am |
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I will publish all my patches here in this thread.
First, I like makefile to compile fast and not to ask about architecture: | Code: | diff -dur src-ja/Makefile src/Makefile
--- src-ja/Makefile 2010-06-30 03:19:38.000000000 +0200
+++ src/Makefile 2010-07-06 13:19:13.000000000 +0200
@@ -299,7 +299,7 @@
### ==========================================================================
default:
- $(MAKE) ARCH=$(ARCH) COMP=$(COMP) build
+ $(MAKE) ARCH=x86-32 COMP=gcc build
help:
@echo ""
@@ -408,7 +408,7 @@
-strip $(BINDIR)/$(EXE)
clean:
- $(RM) $(EXE) *.o .depend *~ core bench.txt
+ $(RM) $(EXE) *.o .depend *~ core bench.txt *.gcda
testrun:
@$(PGOBENCH) |
Second, I want ucinewgame to clear hash table, and this time also to clear pawn evaluation tables (not sure if I have done it correctly): | Code: | diff -dur src/search.cpp src-Ch/search.cpp
--- src/search.cpp 2010-07-06 13:17:26.000000000 +0200
+++ src-Ch/search.cpp 2010-07-06 14:39:37.000000000 +0200
@@ -455,7 +455,7 @@
// Read UCI option values
TT.set_size(get_option_value_int("Hash"));
- if (button_was_pressed("Clear Hash"))
+ if (button_was_pressed("Clear Hash") || button_was_pressed("New Game"))
TT.clear();
CheckExtension[1] = Depth(get_option_value_int("Check Extension (PV nodes)"));
@@ -484,7 +484,7 @@
// Set the number of active threads
int newActiveThreads = get_option_value_int("Threads");
- if (newActiveThreads != TM.active_threads())
+ if (newActiveThreads != TM.active_threads() || button_was_pressed("New Game"))
{
TM.set_active_threads(newActiveThreads);
init_eval(TM.active_threads()); |
Third, I started to prepare HDE patch. It has many new features, but it is still not polished enough to actually increase elo.
But in the meantime, Tinapa 1.01 was released, so I cloned it back to Stockfish: | Code: | diff -dur src-Ch/search.cpp src-TiCh/search.cpp
--- src-Ch/search.cpp 2010-07-06 14:39:37.000000000 +0200
+++ src-TiCh/search.cpp 2010-07-08 11:50:00.000000000 +0200
@@ -1185,7 +1185,7 @@
ss->currentMove = MOVE_NULL;
// Null move dynamic reduction based on depth
- int R = 3 + (depth >= 5 * OnePly ? depth / 8 : 0);
+ int R = 3 + (depth >= 9 ? (depth - 3) / 6 : 0); // inspired by Tinapa 1.01
// Null move dynamic reduction based on value
if (refinedValue - beta > PawnValueMidgame) | and I saw it still uses 5*OnePly constant reduction for zugzwang verification of null search. I was patching that in 1.7.1 already, but this time I used testposition first, and I have come to conclusion that the best reduction for verification is exactly R: | Code: | diff -dur src-TiCh/search.cpp src-TiAvCh/search.cpp
--- src-TiCh/search.cpp 2010-07-08 11:50:00.000000000 +0200
+++ src-TiAvCh/search.cpp 2010-07-08 11:48:37.000000000 +0200
@@ -1206,11 +1206,11 @@
nullValue = beta;
// Do zugzwang verification search at high depths
- if (depth < 6 * OnePly)
+ if (depth-R*OnePly < OnePly)
return nullValue;
ss->skipNullMove = true;
- Value v = search<NonPV>(pos, ss, alpha, beta, depth-5*OnePly, ply);
+ Value v = search<NonPV>(pos, ss, alpha, beta, depth-R*OnePly, ply);
ss->skipNullMove = false;
if (v >= beta) |
And here is my first positive test: Tinapa with constant verification (first 3 patches together) lost to Tinapa with adaptive verification (all 4 patches) by +189 =597 -214 (++21 +=59 +-31 =+42 ==185 =-75 -+15 -=51 --21) that makes bayeselo to say LOS=19:80.
By the way, are there any known testpositions where accuracy (or speed, or both) of verification search is important? _________________ Testing conditions:
tc=/0:40+.1 option.Threads=1 option.Hash=32 option.Ponder=false -pgnin gaviota-starters.pgn -concurrency 1 -repeat -games 1000
hash clear between games
make build ARCH=x86-64 COMP=gcc
around 680kps on 1 thread at startposition. |
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| Subject |
Author |
Date/Time |
Stockfish 1.8 tweaks |
Vratko Polák |
Fri Jul 09, 2010 1:14 am |
Re: Stockfish 1.8 tweaks |
Richard Vida |
Fri Jul 09, 2010 10:30 am |
Re: Stockfish 1.8 tweaks |
Eelco de Groot |
Fri Jul 09, 2010 11:46 am |
Not a problem for GnuChess! |
Michel Van den Bergh |
Fri Jul 09, 2010 11:50 am |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sat Jul 10, 2010 5:41 am |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 10, 2010 8:31 am |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sun Jul 11, 2010 7:19 am |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sun Jul 11, 2010 1:05 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sun Jul 11, 2010 1:17 pm |
Re: Stockfish 1.8 tweaks |
Adam Kleng |
Sun Jul 11, 2010 1:29 pm |
Re: Stockfish 1.8 tweaks |
Robert Houdart |
Sun Jul 11, 2010 1:31 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sun Jul 11, 2010 2:21 pm |
Re: Stockfish 1.8 tweaks |
Adam Kleng |
Mon Jul 12, 2010 7:20 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Mon Jul 19, 2010 9:31 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Mon Jul 19, 2010 9:00 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Tue Jul 20, 2010 6:13 am |
Re: Stockfish 1.8 tweaks |
Uri Blass |
Sat Jul 10, 2010 10:47 am |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 10, 2010 11:06 am |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Thu Jul 29, 2010 8:14 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Fri Jul 30, 2010 6:33 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 31, 2010 6:49 am |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 31, 2010 7:49 pm |
Re: Stockfish 1.8 tweaks |
Robert Hyatt |
Sat Jul 31, 2010 8:45 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 31, 2010 10:50 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sun Aug 01, 2010 12:46 am |
Re: Stockfish 1.8 tweaks |
Robert Hyatt |
Sun Aug 01, 2010 6:19 am |
Re: Stockfish 1.8 tweaks |
Daniel Shawul |
Sun Aug 01, 2010 9:56 am |
Re: Stockfish 1.8 tweaks |
Edsel Apostol |
Sun Aug 01, 2010 10:14 am |
Re: Stockfish 1.8 tweaks |
Daniel Shawul |
Sun Aug 01, 2010 10:30 am |
Re: Stockfish 1.8 tweaks |
Edsel Apostol |
Sun Aug 01, 2010 11:47 am |
Re: Stockfish 1.8 tweaks |
Daniel Shawul |
Sun Aug 01, 2010 12:02 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sun Aug 01, 2010 9:04 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Tue Aug 03, 2010 7:21 pm |
Re: Stockfish 1.8 tweaks |
Daniel Shawul |
Tue Aug 03, 2010 7:36 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Tue Aug 03, 2010 11:22 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Wed Aug 04, 2010 6:38 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sat Jul 31, 2010 10:03 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 31, 2010 11:04 pm |
Re: Stockfish 1.8 tweaks |
Joona Kiiski |
Sun Aug 01, 2010 6:46 am |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sun Aug 01, 2010 9:15 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Mon Aug 02, 2010 8:14 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Mon Aug 09, 2010 8:53 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Thu Aug 12, 2010 7:26 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Sat Jul 31, 2010 7:19 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Fri Jul 09, 2010 12:06 pm |
Re: Stockfish 1.8 tweaks |
Luis Smith |
Fri Jul 09, 2010 10:56 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Sat Jul 10, 2010 3:48 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Wed Jul 21, 2010 7:48 pm |
Re: Stockfish 1.8 tweaks |
Marco Costalba |
Thu Jul 22, 2010 2:29 am |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Thu Jul 29, 2010 8:27 pm |
Re: Stockfish 1.8 tweaks |
Miguel A. Ballicora |
Thu Jul 29, 2010 8:44 pm |
Re: Stockfish 1.8 tweaks |
Robert Hyatt |
Fri Jul 30, 2010 4:49 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Tue Aug 24, 2010 7:03 pm |
Re: Stockfish 1.8 tweaks |
Vratko Polák |
Wed Aug 11, 2010 9:22 pm |
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