These positions are too easy for engines around 2500-2600
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pichy
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yanquis1972
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Re: These positions are too easy for engines around 2500-260
i think fens would help..
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pichy
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Re: These positions are too easy for engines around 2500-260
I will post the first position form the Chessbase site that I provided. White to move and find the best move Nd2! blocking the Rook and winning it with the White King in the next moveyanquis1972 wrote:i think fens would help..
[d]2rq1nk1/4bp2/4p1pB/Pp1pP3/1p1P2Q1/5NP1/1P2rPK1/RR6 w - - 2 1
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The next position black simply play Nd7! and trap the White Knight:
[d]8/8/4kn2/3p4/N1pP4/1pP5/1P6/2K5 b - - 2 1
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Black to play, and most engines will find 27....Rxe4!
[d]2r1r1k1/3n1pp1/p2p1bbp/1ppP4/2n1PPP1/1P4BP/q1B1R1KN/1RQ3N1 b - - 2 1
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Albert Silver
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Re: These positions are too easy for engines around 2500-260
FWIW, they are aimed at players 1500-1900 or so.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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ZirconiumX
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- Full name: Hannah Ravensloft
Re: These positions are too easy for engines around 2500-260
FruitFly finds #1 easily:
Score : +2.56
Depth : 2/1
Time : 00:00:00
Nodes : 633
N/sec : 1899
1. Nd2 Rxd2 2. Bxd2
FruitFly needs a bit more depth for #2, but still solves it:
Score : -1.02
Depth : 12/1
Time : 00:00:00
Nodes : 2534
N/sec : 11695
1... Nd7 2. Kd2 Kd6 3. Kd1 Kc6 4. Kc1 Kb5 5. Nc5 Nxc5 6. dxc5 Kc6 7. Kd2 Kxc5
FruitFly finds this rather easily
Score : -3.20
Depth : 7/1
Time : 00:00:00
Nodes : 49030
N/sec : 55505
1... Rxe4 2. f5 Rxe2 3. Nxe2 Re8 4. Nf4 Ne3 5. Kg1 Nxc2 6. fxg6
Note though how all problems were solved in less than a second.
Matthew:out
Score : +2.56
Depth : 2/1
Time : 00:00:00
Nodes : 633
N/sec : 1899
1. Nd2 Rxd2 2. Bxd2
FruitFly needs a bit more depth for #2, but still solves it:
Score : -1.02
Depth : 12/1
Time : 00:00:00
Nodes : 2534
N/sec : 11695
1... Nd7 2. Kd2 Kd6 3. Kd1 Kc6 4. Kc1 Kb5 5. Nc5 Nxc5 6. dxc5 Kc6 7. Kd2 Kxc5
FruitFly finds this rather easily
Score : -3.20
Depth : 7/1
Time : 00:00:00
Nodes : 49030
N/sec : 55505
1... Rxe4 2. f5 Rxe2 3. Nxe2 Re8 4. Nf4 Ne3 5. Kg1 Nxc2 6. fxg6
Note though how all problems were solved in less than a second.
Matthew:out
tu ne cede malis, sed contra audentior ito
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pichy
- Posts: 2564
- Joined: Thu Mar 09, 2006 3:04 am
Re: Why does Chessbase post such easy puzzles in their site?
In how many seconds can FruitFly find the rest of the positions from Chessbase? Why does Chessbase post such an easy puzzles in their website?ZirconiumX wrote:FruitFly finds #1 easily:
Score : +2.56
Depth : 2/1
Time : 00:00:00
Nodes : 633
N/sec : 1899
1. Nd2 Rxd2 2. Bxd2
FruitFly needs a bit more depth for #2, but still solves it:
Score : -1.02
Depth : 12/1
Time : 00:00:00
Nodes : 2534
N/sec : 11695
1... Nd7 2. Kd2 Kd6 3. Kd1 Kc6 4. Kc1 Kb5 5. Nc5 Nxc5 6. dxc5 Kc6 7. Kd2 Kxc5
FruitFly finds this rather easily
Score : -3.20
Depth : 7/1
Time : 00:00:00
Nodes : 49030
N/sec : 55505
1... Rxe4 2. f5 Rxe2 3. Nxe2 Re8 4. Nf4 Ne3 5. Kg1 Nxc2 6. fxg6
Note though how all problems were solved in less than a second.
Matthew:out
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Albert Silver
- Posts: 3026
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- Location: Rio de Janeiro, Brazil
Re: Why does Chessbase post such easy puzzles in their site?
See answer above.
Tip: use your brain instead of a 2500-2600 engine.
Tip: use your brain instead of a 2500-2600 engine.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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kgburcham
- Posts: 2016
- Joined: Sun Feb 17, 2008 4:19 pm
Re: These positions are too easy for engines around 2500-260
This is Deep Fritz 1, Dated 2001.
Running on 4cores at 2.8gig.
[d] 2rq1nk1/4bp2/4p1pB/Pp1pP3/1p1P2Q1/5NP1/1P2rPK1/RR6 w - - 0 1
1.Nd2!
+- (2.19) Depth: 12/25 00:00:01 10610kN
1.Nd2!
+- (2.50) Depth: 13/30 00:00:02 21747kN
1.Nd2 Rxd2 2.Bxd2 Ra8 3.Rh1 Rxa5 4.Rxa5 Qxa5 5.Bg5
+- (2.63) Depth: 14/31 00:00:04 47779kN
1.Nd2 Rxd2 2.Bxd2 Ra8 3.Rh1 Rxa5
+- (2.66) Depth: 15/36 00:00:15 155288kN
1.Nd2 Rxd2 2.Bxd2 Ra8
+- (2.75) Depth: 16/35 00:00:44 449641kN
[d] 8/8/4kn2/3p4/N1pP4/1pP5/1P6/2K5 b - - 0 1
1...Nd7!
-+ (-3.88) Depth: 23/36 00:00:01 11942kN
1...Nd7--
-+ (-3.56) Depth: 24/27 00:00:02 16101kN
1...Nd7--
-+ (-3.56) Depth: 24/41 00:00:03 24408kN
1...Nd7!
-+ (-3.88) Depth: 25/34 00:00:09 63393kN
1...Nd7!
-+ (-4.19) Depth: 26/37 00:00:19 125266kN
1...Nd7--
-+ (-3.88) Depth: 27/35 00:00:32 220303kN
1...Nd7--
-+ (-3.88) Depth: 27/46 00:00:54 466642kN
[d] 2r1r1k1/3n1pp1/p2p1bbp/1ppP4/2n1PPP1/1P4BP/q1B1R1KN/1RQ3N1 b - - 0 1
1...Rxe4-- 2.Rf2 Ne3+ 3.Kh1 c4 4.Bd3 Qa5 5.f5 Ree8 6.fxg6
-+ (-2.38) Depth: 10/32 00:00:00 10534kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 c4 4.Bd3 Qa5 5.f5 Ree8
-+ (-2.38) Depth: 11/33 00:00:02 23285kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 Rxf4 4.Bxg6 Rxf2 5.Qxe3
-+ (-2.09) Depth: 12/39 00:00:05 69651kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 Nxc2 4.f5 Bh7 5.Rxc2
-+ (-2.13) Depth: 13/38 00:00:16 196005kN
1...Rxe4!
-+ (-2.44) Depth: 14/37 00:00:25 315868kN
1...Rxe4! 2.Rf2 Ne3+ 3.Kh1
-+ (-2.91) Depth: 14/37 00:00:44 562738kN
Running on 4cores at 2.8gig.
[d] 2rq1nk1/4bp2/4p1pB/Pp1pP3/1p1P2Q1/5NP1/1P2rPK1/RR6 w - - 0 1
1.Nd2!
+- (2.19) Depth: 12/25 00:00:01 10610kN
1.Nd2!
+- (2.50) Depth: 13/30 00:00:02 21747kN
1.Nd2 Rxd2 2.Bxd2 Ra8 3.Rh1 Rxa5 4.Rxa5 Qxa5 5.Bg5
+- (2.63) Depth: 14/31 00:00:04 47779kN
1.Nd2 Rxd2 2.Bxd2 Ra8 3.Rh1 Rxa5
+- (2.66) Depth: 15/36 00:00:15 155288kN
1.Nd2 Rxd2 2.Bxd2 Ra8
+- (2.75) Depth: 16/35 00:00:44 449641kN
[d] 8/8/4kn2/3p4/N1pP4/1pP5/1P6/2K5 b - - 0 1
1...Nd7!
-+ (-3.88) Depth: 23/36 00:00:01 11942kN
1...Nd7--
-+ (-3.56) Depth: 24/27 00:00:02 16101kN
1...Nd7--
-+ (-3.56) Depth: 24/41 00:00:03 24408kN
1...Nd7!
-+ (-3.88) Depth: 25/34 00:00:09 63393kN
1...Nd7!
-+ (-4.19) Depth: 26/37 00:00:19 125266kN
1...Nd7--
-+ (-3.88) Depth: 27/35 00:00:32 220303kN
1...Nd7--
-+ (-3.88) Depth: 27/46 00:00:54 466642kN
[d] 2r1r1k1/3n1pp1/p2p1bbp/1ppP4/2n1PPP1/1P4BP/q1B1R1KN/1RQ3N1 b - - 0 1
1...Rxe4-- 2.Rf2 Ne3+ 3.Kh1 c4 4.Bd3 Qa5 5.f5 Ree8 6.fxg6
-+ (-2.38) Depth: 10/32 00:00:00 10534kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 c4 4.Bd3 Qa5 5.f5 Ree8
-+ (-2.38) Depth: 11/33 00:00:02 23285kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 Rxf4 4.Bxg6 Rxf2 5.Qxe3
-+ (-2.09) Depth: 12/39 00:00:05 69651kN
1...Rxe4 2.Rf2 Ne3+ 3.Kh1 Nxc2 4.f5 Bh7 5.Rxc2
-+ (-2.13) Depth: 13/38 00:00:16 196005kN
1...Rxe4!
-+ (-2.44) Depth: 14/37 00:00:25 315868kN
1...Rxe4! 2.Rf2 Ne3+ 3.Kh1
-+ (-2.91) Depth: 14/37 00:00:44 562738kN
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pichy
- Posts: 2564
- Joined: Thu Mar 09, 2006 3:04 am
Re: Why does Chessbase post such easy puzzles in their site?
You can NOT use your brain for all the positions, I solved all the previous one that I posted, Buty I could not solved this one and I am a 2200 rated player or was 18 years ago since I don't play active anymoreAlbert Silver wrote:See answer above.
Tip: use your brain instead of a 2500-2600 engine.
This position is a little bit more challenging for players less than 2300, I believe for this one you need an engine rated at least 2300 to find the best move.
White to play and win
[d]3rq1k1/rb4p1/2R1npNp/3n4/3P4/p5BP/B4PPK/1RQ5 w - - 0 1
Last edited by pichy on Sat Mar 17, 2012 5:39 pm, edited 1 time in total.
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pichy
- Posts: 2564
- Joined: Thu Mar 09, 2006 3:04 am
Re: These positions are too easy for engines around 2500-260
This position is a little bit more challenging for players less than 2300, I believe for this one you need an engine rated at least 2300 to find the best move.
White to play and win
[d]3rq1k1/rb4p1/2R1npNp/3n4/3P4/p5BP/B4PPK/1RQ5 w - - 0 1
White to play and win
[d]3rq1k1/rb4p1/2R1npNp/3n4/3P4/p5BP/B4PPK/1RQ5 w - - 0 1