testing the random mover agianst small depths

Discussion of computer chess matches and engine tournaments.

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Carlos777
Posts: 1933
Joined: Sun Dec 13, 2009 6:09 pm

Re: testing the random mover agianst small depths

Post by Carlos777 »

Thank you Uri. Some last questions, what GUI do you use to test them and how do you config the nodes and depth? Is it necessary to create a folder for each engine's depth or with one single binary you could play many instances of that engine's depth/node and make matches between them?
Uri Blass
Posts: 10782
Joined: Thu Mar 09, 2006 12:37 am
Location: Tel-Aviv Israel

Re: testing the random mover agianst small depths

Post by Uri Blass »

I used banksia gui and I use the command duplicate selected engine in benskia gui and have the same engine with a new name.

After I duplicate all the engines many times with different names I make a tournament with multi/odd timer so I can choose fixed nodes or fixed depth in the name and I choose the correct fixed nodes or fixed depth based on the name of the engine.
Last edited by Uri Blass on Fri Apr 05, 2024 7:57 pm, edited 2 times in total.
Carlos777
Posts: 1933
Joined: Sun Dec 13, 2009 6:09 pm

Re: testing the random mover agianst small depths

Post by Carlos777 »

Uri Blass wrote: Fri Apr 05, 2024 7:43 pm I used benskia gui and I use the command duplicate selected engine in benskia gui and have the same engine with a new name.

After I duplicate all the engines many times with different names I make a tournament with multi/odd timer so I can choose fixed nodes or fixed depth in the name and I choose the correct fixed nodes or fixed depth based on the name of the engine.
I never used Banksia GUI, I will check it out. Thanks!