testing the random mover agianst small depths
Moderator: Ras
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Re: testing the random mover agianst small depths
Thank you Uri. Some last questions, what GUI do you use to test them and how do you config the nodes and depth? Is it necessary to create a folder for each engine's depth or with one single binary you could play many instances of that engine's depth/node and make matches between them?
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Re: testing the random mover agianst small depths
I used banksia gui and I use the command duplicate selected engine in benskia gui and have the same engine with a new name.
After I duplicate all the engines many times with different names I make a tournament with multi/odd timer so I can choose fixed nodes or fixed depth in the name and I choose the correct fixed nodes or fixed depth based on the name of the engine.
After I duplicate all the engines many times with different names I make a tournament with multi/odd timer so I can choose fixed nodes or fixed depth in the name and I choose the correct fixed nodes or fixed depth based on the name of the engine.
Last edited by Uri Blass on Fri Apr 05, 2024 7:57 pm, edited 2 times in total.
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Re: testing the random mover agianst small depths
I never used Banksia GUI, I will check it out. Thanks!Uri Blass wrote: ↑Fri Apr 05, 2024 7:43 pm I used benskia gui and I use the command duplicate selected engine in benskia gui and have the same engine with a new name.
After I duplicate all the engines many times with different names I make a tournament with multi/odd timer so I can choose fixed nodes or fixed depth in the name and I choose the correct fixed nodes or fixed depth based on the name of the engine.