New engine releases & news H1 2022

Discussion of anything and everything relating to chess playing software and machines.

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tcusr
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Full name: Mateo

Re: New engine releases & news H1 2022

Post by tcusr »

Guenther wrote: Sun Jun 12, 2022 7:57 pm
tcusr wrote: Sun Jun 12, 2022 3:32 pm i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
I am waiting for this:
https://github.com/upsidedown8/avocado

Ofc I have already compiled a dev version for me.
I like avocados :)
sorry, was this for me or did you quote me by mistake?
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

tcusr wrote: Sun Jun 12, 2022 9:37 pm
Guenther wrote: Sun Jun 12, 2022 7:57 pm
tcusr wrote: Sun Jun 12, 2022 3:32 pm i found this by chance: https://github.com/JLErvin/purple
it does not seem to be on CCRL
I am waiting for this:
https://github.com/upsidedown8/avocado

Ofc I have already compiled a dev version for me.
I like avocados :)
sorry, was this for me
yes
or did you quote me by mistake?
no
https://rwbc-chess.de

[Trolls n'existent pas...]
jhonnold
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Re: New engine releases & news H1 2022

Post by jhonnold »

Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
Modern Times
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Re: New engine releases & news H1 2022

Post by Modern Times »

jhonnold wrote: Wed Jun 15, 2022 2:18 am Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
The UCI parameter for EvalFile is new. Default value shows as "empty" in CuteChess GUI. Will it automatically pick up the NNUE file in the same folder as the engine or does it need to be explicitly stated ?
jhonnold
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Re: New engine releases & news H1 2022

Post by jhonnold »

Modern Times wrote: Wed Jun 15, 2022 2:58 am
jhonnold wrote: Wed Jun 15, 2022 2:18 am Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
The UCI parameter for EvalFile is new. Default value shows as "empty" in CuteChess GUI. Will it automatically pick up the NNUE file in the same folder as the engine or does it need to be explicitly stated ?
If "<empty>" it will use the embedded network, which is currently best.
Modern Times
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Re: New engine releases & news H1 2022

Post by Modern Times »

jhonnold wrote: Wed Jun 15, 2022 3:01 am
If "<empty>" it will use the embedded network, which is currently best.
Thanks, yes <empty> is what it shows so I'll leave it at that.
Modern Times
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Re: New engine releases & news H1 2022

Post by Modern Times »

jhonnold wrote: Wed Jun 15, 2022 2:18 am Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
There are some interim results up on the CCRL FRC website -> +51 Elo so far.

http://ccrl.chessdom.com/ccrl/404FRC/ra ... _pure.html
Guenther
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Re: New engine releases & news H1 2022

Post by Guenther »

jhonnold wrote: Wed Jun 15, 2022 2:18 am Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
Thanks for the new release!

I want to mention that despite the release info (and the default makefile?) now the plain berserk-9-x64.exe also runs on no popcnt hardware,
unlike several previous releases (don't remember since when exactly), which I always compiled myself for me.
https://rwbc-chess.de

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Gabor Szots
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Re: New engine releases & news H1 2022

Post by Gabor Szots »

Smallbrain 3.0, now with NNUE evaluation.

https://github.com/Disservin/Smallbrain ... /tag/3.0.0
Gabor Szots
CCRL testing group
jhonnold
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Full name: Jay Honnold

Re: New engine releases & news H1 2022

Post by jhonnold »

Guenther wrote: Wed Jun 15, 2022 1:48 pm
jhonnold wrote: Wed Jun 15, 2022 2:18 am Berserk 9 is now available 8-)

Downloads available on GitHub as always: https://github.com/jhonnold/berserk/releases/tag/9
Thanks for the new release!

I want to mention that despite the release info (and the default makefile?) now the plain berserk-9-x64.exe also runs on no popcnt hardware,
unlike several previous releases (don't remember since when exactly), which I always compiled myself for me.
The Berserk 9 release builds are significantly (~16%) slower than a native make build. I'm investigating why, this is a good insight for me to look into.

Adding static to a native build, isn't much of a slowdown, so I'm pulling the release until further I figure out the cause :?