And you know what?
I could have solved this easily, using the engines in the right way.
This is, what Houdini shows as its output after a few minutes computing 12 variants MV mode on 12 cores, I just copied the first three best moves only:
1k6/3p4/1B6/4Pp1p/1p5R/1p4p1/pP3n2/K6n w - - 0 1
Analysis by Houdini 3 Pro x640:
1. -+ (-6.48): 1.Txb4 Ka8 2.Ta4+ Kb7 3.Tb4 Ka6 4.Lc7 g2 5.Tb6+ Ka7 6.Tg6 Sg4 7.Lb6+ Ka6 8.Lg1+ Kb5 9.e6 dxe6 10.Txe6 h4 11.Tb6+ Kc4 12.Td6 Sg3 13.Td4+ Kb5 14.Td3 Se2 15.Td5+ Kc6 16.Tc5+ Kb7 17.Txf5 h3 18.Tb5+ Ka6 19.Tb6+ Ka5 20.Tb8 Sf6 21.Lb6+ Ka6 22.Lg1 Sd5 23.Th8 Sxg1 24.Txh3 Se2 25.Th6+ Kb5 26.Tb6+ Kc4 27.Tb4+ Kd3 28.Td4+ Ke3 29.Te4+ Kf3 30.Te3+ Kf4 31.Te4+ Kg3 32.Tg4+ Kh2 33.Txg2+
2. -+ (-7.42): 1.Tc4 g2 2.Tc1 Sh3 3.Te1 h4 4.Td1 Kb7 5.Lg1 Kc7 6.Tc1+ Kd8 7.e6 dxe6 8.Lb6+ Ke7 9.Tc7+ Kf6 10.Th7 Ke5 11.Txh4 Sf4 12.Th7 Sg3 13.La7 Sge2 14.Tg7 Ke4 15.Tb7 Sd3 16.Tg7 Kf3
3. -+ (-11.05): 1.Txh1 Sxh1 2.e6 dxe6 3.Lc7+ Kb7 4.Lxg3 Kc6 5.Lh4 f4 6.Lg3 f3 7.Le1 e5 8.Lf2 e4 9.Le1 e3 10.Lf2 e2 11.Le1 Kd5 12.Lh4 Kc4 13.Lf2 Kd3 14.Le1 Kc2 15.Lg3 Kd2 16.Le1+ Kd3 17.Lf2 Kc4 18.Le1 Kd4 19.Lf2+ Ke4 20.Le1 Kd3 21.Lf2
...
...
So I simply should have taken the third best variant for real and watch
the change of the evals over the moves in forward and backward analysis compared to the other variants.
Of course, the numeric evals all are bogus, but the ones of the solution's variant would have been the only one staying the same for many moves, going up finally, while all the others went worse and worse.
At least I would have seen the point by myself anyway anytime.
Typical beginner's mistake using engines for analysis, and that to an old stager, maybe getting too old now.

Peter.