New J.A Compiles

Discussion of anything and everything relating to chess playing software and machines.

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Chacal X
Posts: 31
Joined: Mon Mar 10, 2025 9:06 pm
Full name: flavio thomazini

Re: New J.A Compiles

Post by Chacal X »

Good morning, my friend Jim,
I'm going to bother you once again, would it be possible to compile OBSIDIAN 16.4 in SSE3, you already know the reason.
Thanks in advance!
jpqy
Posts: 554
Joined: Thu Apr 24, 2008 9:31 am
Location: Belgium

Re: New J.A Compiles

Post by jpqy »

const std::string engineVersion = "dev-16.05";
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Jim Ablett
Posts: 2089
Joined: Fri Jul 14, 2006 7:56 am
Location: London, England
Full name: Jim Ablett

Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/FireFather/gull
Seagull 1.0 by Vadim Demichev / Norman Schmidt
Gull 3 by Thinkingalot (Vadim Demichev)
source code cleaned up, simplified, and broken up into various source and header files
a couple of VS code analysis fixes (ex: gen_kpk() was causing stack exceed error)
compiler warnings resolved up to level 4
benchmark utility added (type 'bench' and engine will write a date-stamped text file with results)
small change to phase/piece value calculation adding 3-5 elo:
support for syzygy tablebases

Norman Schmidt.
Seagull 1.0 64 JA

Fixed an instant crash bug when engine starts in a chess gui.
MSVC code now compiles with Mingw64 & Clang

Windows profiled builds

Proton link:
https://drive.proton.me/urls/EDZVW68AY4#f7FdrNG2sNi2

Smash link:
https://fromsmash.com/Seagull10JA

Jim.
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Jim Ablett
Posts: 2089
Joined: Fri Jul 14, 2006 7:56 am
Location: London, England
Full name: Jim Ablett

Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/kelseyde/calvin-chess-engine
Calvin 6.1.1 by Dan Kelsey

Calvin 6.1.1 64 JA

Standalone Windows executable

Proton link:
https://drive.proton.me/urls/121AD5F0H0#WXZBfOnGtddI

Smash link:
https://fromsmash.com/Calvin611JA

Jim.