There is simply something wrong with your PGN. Whether you have an EOF character (windows) or what I don't know, but a single test run on my cluster is 30K games, and I have run over 100 tests in one PGN batch, giving me 3M games, and BayesElo has no problem at all with that.Daniel Shawul wrote:I can use elostat to process the same pgn so i dont think that is the problem. But you are right 10k is not the limit. For another pgn it did well upto 43k and failedThese random problem happen for big files so I will try breaking them down..
bayeselo games limit ?
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Re: bayeselo games limit ?
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Re: bayeselo games limit ?
You are right, it looks like EOF issue. The pgn which is produced by cutechess-cli can be processed by Arena,windboard, Scid and others I tried with no problem. Bayeselo is the only one that didnt work which seems very strict on this issue. Once I pass it through Scid and saved it to another file, it processed all 64k games... I will see if I can make cutechess-cli produce the correct type of file because I want to measure elo while the games are going on, not post-process.
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Re: bayeselo games limit ?
I ran 9 million games once, IIRC.Daniel Shawul wrote:Is there a limit on the max number of games?. I am doing very fast games and the games pgn builds up quite quickly and it seems bayeselo can't handle more than 10000 games. Is that so ? Also is there a way to make it work by giving it only the number of wins/losses/draws ?
Thanks
It takes a very long time to process.
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Re: bayeselo games limit ?
Or pass it to pgn-extract - an awesome utility for processing PGN files.Daniel Shawul wrote:You are right, it looks like EOF issue. The pgn which is produced by cutechess-cli can be processed by Arena,windboard, Scid and others I tried with no problem. Bayeselo is the only one that didnt work which seems very strict on this issue. Once I pass it through Scid and saved it to another file, it processed all 64k games... I will see if I can make cutechess-cli produce the correct type of file because I want to measure elo while the games are going on, not post-process.
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Re: bayeselo games limit ?
There is no limit in bayeselo. Parsing probably stopped because of something wrong in the PGN. If you send it to me, I can take a look.
Rémi
Rémi
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Re: bayeselo games limit ?
Pgn sent.
I am using mutiple instances (processes) of cutechess-cli which write their games to the same PGN file.
At fast time controls this sometimes looses a couple of games and probably screws the format too ..
I am using mutiple instances (processes) of cutechess-cli which write their games to the same PGN file.
At fast time controls this sometimes looses a couple of games and probably screws the format too ..
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Re: bayeselo games limit ?
This seems like a bad idea in general. Can't you write to different files and have a script that concatenates them?Daniel Shawul wrote:Pgn sent.
I am using mutiple instances (processes) of cutechess-cli which write their games to the same PGN file.
At fast time controls this sometimes looses a couple of games and probably screws the format too ..
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Re: bayeselo games limit ?
Well i guess it means my hard disk is getting really really old and fragmented (and my computer very slow). Have you also extended pgn info (in the winboard sense) ? I have.bob wrote:It only takes about 30 seconds to parse a million games on our cluster "head" node during my testing...FrancoisK wrote:I currently use it for millions of games, but they are divided into several pgns. (up to 512000 games per PGN if i am not mistaken).
Never found any limit so far, but it is slow of course as it has to parse PGNs (between half an hour and one hour to read all pgns). I would also be very interested if it could take result grids as input instead of full pgns.
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Re: bayeselo games limit ?
Not received. Spam filtering @univ-lille3.fr is a bit too aggressive sometimes. Please try my gmail address (Remi.Coulom@...)Daniel Shawul wrote:Pgn sent.
Rémi
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Re: bayeselo games limit ?
This looks like a very likely source of the problem.Daniel Shawul wrote:At fast time controls this sometimes looses a couple of games and probably screws the format too ..
Rémi