Hello Friends.
How i can calculate the "seldepth" for the UCI protocol
How calculate the seldepth
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- Posts: 2564
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- Full name: Martin Sedlak
Re: How calculate the seldepth
what I do is 1+maximum ply reached during search (including qsearch), reset at the beginning of each loop in iterative deepening
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- Full name: Christian Dean
Re: How calculate the seldepth
Same here. I had it for a while in earlier versions of Blunder before I just removed it. Didn't see the need to have it, strictly speaking, especially since it's often quite engine dependent, and there's no standardize method of calculating it, so it's not really useful for comparisons across engines or anything like that.