Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
Ethereal Tuning - Data Dump
Moderator: Ras
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- Full name: Andrew Grant
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Re: Ethereal Tuning - Data Dump
Thank you for sharing your work, yet again.
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Re: Ethereal Tuning - Data Dump
Thanks for sharing this!
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- Full name: Jörg Oster
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Re: Ethereal Tuning - Data Dump
Might want to put these into a torrent, or onto something like Prontoshare (https://www.prontoshare.com).
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Re: Ethereal Tuning - Data Dump
I did a very quick and dirty re-tune using this set (minus the FRC) with target game result (as opposed to long time prior which was CCRL blitz + standard, using 50:50 fast SF11 eval and game result, 31mn positions) and got +80 Elo. Looks like game quality matters.AndrewGrant wrote: ↑Sat Oct 10, 2020 11:36 am Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
However, went on nightmare server, played a few games against Rofscade, which I think is almost certainly NNUE, and got completely trashed. Watched the games carefully with my chess player eye, and it was very clear in each case that the trashing was a positional crush, NNUE just gradually and methodically improves its position (despite way lower nps), no flashy tactics, just very strong positional play via evaluation function. Asphyxiation. And consistent with it. And reflected in PV score.
This is going to be very difficult to get competitive with, but I’m still working on it.
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- Posts: 4618
- Joined: Tue Apr 03, 2012 4:28 pm
- Location: Midi-Pyrénées
- Full name: Christopher Whittington
Re: Ethereal Tuning - Data Dump
I did a very quick and dirty re-tune using this set (minus the FRC) with target game result (as opposed to long time prior which was CCRL blitz + standard, using 50:50 fast SF11 eval and game result, 31mn positions) and got +80 Elo. Looks like game quality matters.AndrewGrant wrote: ↑Sat Oct 10, 2020 11:36 am Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
However, went on nightmare server, played a few games against Rofscade, which I think is almost certainly NNUE, and got completely trashed. Watched the games carefully with my chess player eye, and it was very clear in each case that the trashing was a positional crush, NNUE just gradually and methodically improves its position (despite way lower nps), no flashy tactics, just very strong positional play via evaluation function. Asphyxiation. And consistent with it. And reflected in PV score.
This is going to be very difficult to get competitive with, but I’m still working on it.
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Re: Ethereal Tuning - Data Dump
I didn't try to optimize my engine with this set yet, I have to make a small change in my fen-reader to read the results within square brackets. When I feel like it, I will give it a try before the tournament of tomorrow evening.chrisw wrote: ↑Fri Oct 16, 2020 9:49 amI did a very quick and dirty re-tune using this set (minus the FRC) with target game result (as opposed to long time prior which was CCRL blitz + standard, using 50:50 fast SF11 eval and game result, 31mn positions) and got +80 Elo. Looks like game quality matters.AndrewGrant wrote: ↑Sat Oct 10, 2020 11:36 am Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
However, went on nightmare server, played a few games against Rofscade, which I think is almost certainly NNUE, and got completely trashed. Watched the games carefully with my chess player eye, and it was very clear in each case that the trashing was a positional crush, NNUE just gradually and methodically improves its position (despite way lower nps), no flashy tactics, just very strong positional play via evaluation function. Asphyxiation. And consistent with it. And reflected in PV score.
This is going to be very difficult to get competitive with, but I’m still working on it.
If you were playing against Rofchade on his 64 core 3990X it's not a shame that you were trashed, Rofchade on a 'Raspberry Pi' is already difficult enough.
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Re: Ethereal Tuning - Data Dump
I ran a test and got no useful results. That is, the tuning was unable to produce any improvement over Schooners master PST's.Joost Buijs wrote: ↑Fri Oct 16, 2020 1:11 pmI didn't try to optimize my engine with this set yet, I have to make a small change in my fen-reader to read the results within square brackets. When I feel like it, I will give it a try before the tournament of tomorrow evening.chrisw wrote: ↑Fri Oct 16, 2020 9:49 amI did a very quick and dirty re-tune using this set (minus the FRC) with target game result (as opposed to long time prior which was CCRL blitz + standard, using 50:50 fast SF11 eval and game result, 31mn positions) and got +80 Elo. Looks like game quality matters.AndrewGrant wrote: ↑Sat Oct 10, 2020 11:36 am Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
However, went on nightmare server, played a few games against Rofscade, which I think is almost certainly NNUE, and got completely trashed. Watched the games carefully with my chess player eye, and it was very clear in each case that the trashing was a positional crush, NNUE just gradually and methodically improves its position (despite way lower nps), no flashy tactics, just very strong positional play via evaluation function. Asphyxiation. And consistent with it. And reflected in PV score.
This is going to be very difficult to get competitive with, but I’m still working on it.
If you were playing against Rofchade on his 64 core 3990X it's not a shame that you were trashed, Rofchade on a 'Raspberry Pi' is already difficult enough.
Code: Select all
1 Schooner2.25-sse 2 8 3000 50% 60%
2 Schooner-E12_2 2 8 3000 50% 61%
3 Schooner1_125_end_2nd 1 8 3000 50% 60%
4 Schooner-E12_1 -4 8 3000 49% 59%
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Re: Ethereal Tuning - Data Dump
it was marked as rofchade, not rpirofchade, so I guess the full on version, 64x. Significant was not really the hardware it was on, but the absolute dominance of the eval function, they were evaluation crushes not search ones. mobility and positional. not fireworks, which I guess figures, those small nets are not going to be highly knowledge packed for difficult king safety/king tactical stuff, but it looks like the knowledge packing/tuning for standard structural features is more than enough.Joost Buijs wrote: ↑Fri Oct 16, 2020 1:11 pmI didn't try to optimize my engine with this set yet, I have to make a small change in my fen-reader to read the results within square brackets. When I feel like it, I will give it a try before the tournament of tomorrow evening.chrisw wrote: ↑Fri Oct 16, 2020 9:49 amI did a very quick and dirty re-tune using this set (minus the FRC) with target game result (as opposed to long time prior which was CCRL blitz + standard, using 50:50 fast SF11 eval and game result, 31mn positions) and got +80 Elo. Looks like game quality matters.AndrewGrant wrote: ↑Sat Oct 10, 2020 11:36 am Tuning Paper has been pushed to Github (Still a draft, but not finishing it)
https://github.com/AndyGrant/Ethereal/b ... Tuning.pdf
3x Sets of ~10M positions of <fen> <result>
1x Sets of ~12.5M postitions from FRC of <fen> <result>
Code to extract positions from PGNs for building books
Not sure how long any of these links will stay alive. About a dozen authors have used parts of the datasets I've just shared, and have found massive gains along the way. I'm confident that everyone can gain elo from them. Even Stockfish could gain elo if my paper is implemented and relative data is generated.
However, went on nightmare server, played a few games against Rofscade, which I think is almost certainly NNUE, and got completely trashed. Watched the games carefully with my chess player eye, and it was very clear in each case that the trashing was a positional crush, NNUE just gradually and methodically improves its position (despite way lower nps), no flashy tactics, just very strong positional play via evaluation function. Asphyxiation. And consistent with it. And reflected in PV score.
This is going to be very difficult to get competitive with, but I’m still working on it.
If you were playing against Rofchade on his 64 core 3990X it's not a shame that you were trashed, Rofchade on a 'Raspberry Pi' is already difficult enough.