+7 for for Kg7 after 3.Rxh6+ seems an idiotic score. After 3.Bxh6 it sees a quiet move and a Rook trade, and it scores it as +4. Which seems reasonable, a it has two Rooks vs Bishop + 3 Pawns.
How can it get +7 on the check evasion at 1 ply, which leaves the same material? Do you extend that evasion? (And if so, why isn't there a second move in the PV? If you started that analysis from scratch, there should not have been any hash hits in a 1-ply search.)
LMR & TT interaction
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Re: LMR & TT interaction
Seems a bug in king safety code....