Lc0-v28 - SF14 for the GRL
200 games.
Live support via - http://rebel13.nl/pgn4web-3.05/live-test.html
Lc0-v28 versus SF14 for the GRL
Moderators: hgm, Rebel, chrisw
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Lc0-v28 versus SF14 for the GRL
90% of coding is debugging, the other 10% is writing bugs.
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- Posts: 670
- Joined: Sun Jan 26, 2020 10:38 pm
- Location: Turkey
- Full name: Mehmet Karaman
Re: Lc0-v28 versus SF14 for the GRL
Thank for the match. I looked at the match info but ı couldn't see any GPU information.
MA T C H - I N F O
. Gambit Rating List 20 cores
. Hardware : 2 x Intel Xeon E5 2680 v2
. Frequency : 2.8 - 3.6 Ghz
. Used cores : 20
. Software : Arena 3.0
. Hash table : 4Gb
. TC : 10m + 10s
. Openings : gambits.pgn
. Games : 100
MA T C H - I N F O
. Gambit Rating List 20 cores
. Hardware : 2 x Intel Xeon E5 2680 v2
. Frequency : 2.8 - 3.6 Ghz
. Used cores : 20
. Software : Arena 3.0
. Hash table : 4Gb
. TC : 10m + 10s
. Openings : gambits.pgn
. Games : 100
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
You are right, updated the info.
90% of coding is debugging, the other 10% is writing bugs.
-
- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
Code: Select all
Name Gms : Win : Draw : Lose : Pts
Stockfish 14 200 : 63+ : 121= : 16- : 123.5
Lc0-v28 200 : 16+ : 121= : 63- : 76.5
Code: Select all
Lc0-v27 - Stockfish 13 : 32%
Lc0-v28 - Stockfish 14 : 38.5%
90% of coding is debugging, the other 10% is writing bugs.
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
Code: Select all
7) Lc0-v27 3532.5 : 800 (+307,=388,-105), 62.6 %
vs. : games ( +, =, -), (%) : Diff, SD, CFS (%)
Stockfish_13 : 100 ( 3, 58, 39), 32.0 : -139.6, 10.1, 0.0
Komodo-Dragon : 100 ( 13, 67, 20), 46.5 : -53.0, 11.4, 0.0
Komodo_14 : 100 ( 43, 46, 11), 66.0 : +108.1, 13.1, 100.0
RubiChess_2.1 : 100 ( 54, 40, 6), 74.0 : +149.8, 9.1, 100.0
SlowChess_2.5 : 100 ( 51, 38, 11), 70.0 : +164.4, 8.4, 100.0
Igel_3.0.5 : 100 ( 42, 50, 8), 67.0 : +171.0, 11.9, 100.0
Ethereal_12.75 : 100 ( 52, 42, 6), 73.0 : +174.4, 11.8, 100.0
Igel_3.0.0 : 100 ( 49, 47, 4), 72.5 : +184.5, 12.0, 100.0
Code: Select all
Name Gms : Win : Draw : Lose : Pts
Lc0-v28 94 : 26+ : 52= : 16- : 52.
Komodo-Dragon_2 94 : 16+ : 52= : 26- : 42.
Games played 94, games to go 106
90% of coding is debugging, the other 10% is writing bugs.
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- Posts: 670
- Joined: Sun Jan 26, 2020 10:38 pm
- Location: Turkey
- Full name: Mehmet Karaman
Re: Lc0-v28 versus SF14 for the GRL
Which net does Lc0 use in the matches?Rebel wrote: ↑Sat Aug 28, 2021 6:26 am
Looking at the (above) results of Lc0-v27 the new Lc0 looks a lot stronger, it scored 6% better against Stockfish and after 94 games it is in the clear lead against Komodo Dragon 2 while version 27 lost.
http://rebel13.nl/pgn4web-3.05/live-test.htmlCode: Select all
Name Gms : Win : Draw : Lose : Pts Lc0-v28 94 : 26+ : 52= : 16- : 52. Komodo-Dragon_2 94 : 16+ : 52= : 26- : 42. Games played 94, games to go 106
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
609992.pb
90% of coding is debugging, the other 10% is writing bugs.
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
Code: Select all
Lc0-v28 200 : 50+ : 104= : 46- : 102.
Komodo-Dragon 2 200 : 46+ : 104= : 50- : 98.
Previous run - Lc0-v27 - Ethereal 12.75 : 73%
90% of coding is debugging, the other 10% is writing bugs.
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- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
Code: Select all
Name Gms : Win : Draw : Lose :
Lc0-v28 200 : 86+ : 94= : 20- :
Ethereal_13.25-NNUE 200 : 20+ : 94= : 86- :
Next : Lc0-v28 vs Slowchess 2.7
Same link - http://rebel13.nl/pgn4web-3.05/live-test.html
90% of coding is debugging, the other 10% is writing bugs.
-
- Posts: 6991
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Lc0-v28 versus SF14 for the GRL
Code: Select all
Name Gms : Win : Draw : Lose : Pts
Lc0-v28 200 : 90+ : 100= : 10- : 140.0
SlowChess_2.7 200 : 10+ : 100= : 90- : 60.0
Next : Lc0-v28 vs RubiChess 2.2
Same link - http://rebel13.nl/pgn4web-3.05/live-test.html
90% of coding is debugging, the other 10% is writing bugs.