CCC has serious hardware update!

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Jouni
Posts: 3291
Joined: Wed Mar 08, 2006 8:15 pm

Re: CCC has serious hardware update!

Post by Jouni »

Now SF classic with 232 cores has much lower nps than Komodo 128 cores. Something is wrong now :!: :?: .
Jouni
Dann Corbit
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Re: CCC has serious hardware update!

Post by Dann Corbit »

Jouni wrote: Sat Jan 02, 2021 12:22 pm Now SF classic with 232 cores has much lower nps than Komodo 128 cores. Something is wrong now :!: :?: .
maybe Komodo scales better
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mwyoung
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Re: CCC has serious hardware update!

Post by mwyoung »

Dann Corbit wrote: Sat Jan 02, 2021 5:05 pm
Jouni wrote: Sat Jan 02, 2021 12:22 pm Now SF classic with 232 cores has much lower nps than Komodo 128 cores. Something is wrong now :!: :?: .
maybe Komodo scales better
Again you can only split the search so many times effectively. And you CAN NOT measure speed by NPS. To know the real speed difference when using different amounts of threads and cores . YOU MUST USE TIME TO DEPTH.
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Nay Lin Tun
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Re: CCC has serious hardware update!

Post by Nay Lin Tun »

Jouni wrote: Sat Jan 02, 2021 12:22 pm Now SF classic with 232 cores has much lower nps than Komodo 128 cores. Something is wrong now :!: :?: .
It looks like you dont understand actual physical cores vs hyperthreads.( 2x Threads=1 core). 232÷2= 116 cores

Stockfish is not running on 232 cores, they dont have 232 cores. Komodo is running on 128 physical cores.
mwyoung
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Re: CCC has serious hardware update!

Post by mwyoung »

Nay Lin Tun wrote: Sat Jan 02, 2021 5:29 pm
Jouni wrote: Sat Jan 02, 2021 12:22 pm Now SF classic with 232 cores has much lower nps than Komodo 128 cores. Something is wrong now :!: :?: .
It looks like you dont understand actual physical cores vs hyperthreads.( 2x Threads=1 core). 232÷2= 116 cores

Stockfish is not running on 232 cores, they dont have 232 cores. Komodo is running on 128 physical cores.
Correct. But the splitting of the search to 232 threads is real. It acts just like a real core but only running at 1/2 speed.
Most likely Stockfish is being hurt by splitting the search 232 times. But to know by how much you would need to measure the performance with time to depth.
Last edited by mwyoung on Sat Jan 02, 2021 5:37 pm, edited 1 time in total.
"The worst thing that can happen to a forum is a running wild attacking moderator(HGM) who is not corrected by the community." - Ed Schröder
But my words like silent raindrops fell. And echoed in the wells of silence.
marsell
Posts: 106
Joined: Tue Feb 07, 2012 11:14 am

Re: CCC has serious hardware update!

Post by marsell »

Looking at the info, here's what I find:

CPUs: 2 x AMD EPYC 7H12
GPU: 2x A100 (40 GB GPU memory)
Cores: 256 cores (128 physical)
RAM: 512GB DIMM DDR4 2933 MHz (0.3 ns)
SSD: 2x Micron 5210 MTFD (2TB) in RAID1
OS: CentOS 8
Vinvin
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Full name: Vincent Lejeune

Re: CCC has serious hardware update!

Post by Vinvin »

marsell wrote: Sat Jan 02, 2021 5:35 pm Looking at the info, here's what I find:

CPUs: 2 x AMD EPYC 7H12
GPU: 2x A100 (40 GB GPU memory)
Cores: 256 cores (128 physical)
RAM: 512GB DIMM DDR4 2933 MHz (0.3 ns)
SSD: 2x Micron 5210 MTFD (2TB) in RAID1
OS: CentOS 8
Is it the same as the first message of this thread ?
Jouni
Posts: 3291
Joined: Wed Mar 08, 2006 8:15 pm

Re: CCC has serious hardware update!

Post by Jouni »

As I said SF has issues with that hardware https://github.com/official-stockfish/S ... /pull/3288. Maybe it's better to use 128 real cores?
Jouni
Jouni
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Joined: Wed Mar 08, 2006 8:15 pm

Re: CCC has serious hardware update!

Post by Jouni »

Now SF classic has nice speed: 350 Mnps in middle game. Way to go!
Jouni