Peter Skinner wrote:Laskos wrote:
Surely Houdini is an improved, maybe rewritten Robbo. On the other hand, why you are not so vocal about original, commercial Fritzes, Juniors, Hiarcses and Shredders? They are 200 Elo points weaker than Houdini and 150 Elo points weaker than many open source programs, and some of them appeared 2 years ago in the form of free open sources. Isn't that called idiocy, incompetence, laziness in the field of professional CC, and a commercial lie to call them "strong"? The supreme goal of professional CC is to be an original idiot? In the commercial domain I find both the thievery and the cult of original idiocy as pretty bothering.
Kai
If you look at my history, I have been very vocal against other commercial products.
I was one of the first to call Rybka a clone before CCT7. I have been critical of Junior and Shredder. With that said I have never had anything bad to say about Hiarcs, mainly because I have never found anything to be wrong with the product, and the author answers questions quick rapidly.
I have _never_ been a fan of Chessbase products, and I think that is quite apparent as well.
So I am not just out to get Robert. I just want some honesty from the man. Until I get it, he can expect more from me.
I don't care if a program is weaker than another and wishes to be commercial. This has zero to do with Houdini's strength. It is the strongest current engine, but not because it is original. Once he admits publically that Houdini is based on Robbolitto, I will be more than happy with the man.
Peter
I think the strength must be considered, as there are no other clear features by which to judge an engine (style, for example, is pretty fuzzy). About those commercial engines I mentioned, the _professional_ authors of those failed three times in the last ~7 years.
1. They did not use or assimilated Fuit 2.1. Someone else directly (too directly) used and assimilated it.
2. They did not use Glaurung/Stockfish. Many others did.
3. They did not use Ippos. Many others did directly, or used ideas from them.
My claim is that the _professional_ CC programmers of Fritz, Junior, Hiarcs and Shredder repeatedly have shown themselves as at least incompetent and lazy, if not as idiots. How many hours they work on each release? Do they think that with marketing tricks, fame and stupid "originality" they can get away, and sell their "original" crap for a living?
I basically agree with you on Houdini, but if I am not constantly barking at many others, I wouldn't bark specifically at Houdini, I am not a professional barker.
Kai