As with very long time control Stockfish & co rarely loses a game, will be nice to make an artificially stronger engine to test what can happen in the future.Laskos wrote:The paradigm of Chess seems to follow closely the paradigm of Checkers. When Chinook started having 95%+ draw rates against top humans and 99% draw rate in self-play from the starting position, it took 10 or so more years to weakly solve Checkers as draw. It is more likely, if this capping of Chess at 400-500 more ELO points to current top engines is correct, that engines like Stockfish and Komodo already play non-losing Chess in say 5-10% of games from starting position. I don't believe the ways to win in perfect play the game of Chess are very rare or unique, more likely they are none. And the higher draw rate might indicate a real progress in solving Chess (again, like in Checkers). So, the capping in current paradigm might be not due to current paradigm, but to real progress in strength. It might be that this is the limit to weakly solved Chess as draw ftom starting position. It surely will take much longer than in Checkers, but I don't see a fundamental difference.
So for example a version of Stockfish can be done that it reduces clearly less, so it will find more moves that standard Stockfish will ignore. Then we do a long time control match giving more time to the modified Stockfish to compensate, and see what happens. Ideally this match should be run in SMP mode, to be able to see if even with the widening of lazy smp the engines overlook many important moves.
To compensate, I suppose that one should give the modified version enough time to reach similar depths, but maybe there are better ways.
In fact I can do all this myself, but I think that explaining it here we can mature more the idea. Anyone interested on giving an opinion?