sje wrote:The phrase "Fire and forget" is a piece of military jargon that means that a particular munition is designed to take care of itself and damage the target without any intervention from the launching operator. It has been a tradition to take this approach in computer chess events from the very first USA/USSR four game match back in 1966. Anyone who has had training as a scientist knows not to screw with an experiment once it's started; this avoids not just suspicions of fraud but also helps prevent even subconscious bias from perverting the result.
I would take this one step further and prohibit any changes to a program or its operation once an event has started. This is the regime used by Symbolic and I see no reason to change it.
The key point in this case is what is the "experiment" in the sense of chess, is it the next move, the whole game or an entire tournament. That is were the views differ.
Removing bugs between games, adjusting contempt factors, changing hardware etc. is ok in my view.
Changes during the games should be not allowed, in my oppinion, as I aready stated. Or only after consulting the TD.
The Hiarcs operator did a mistake, because he could follow the game and change the contempt after seeing the game becomes drawish. That was taking human influence in the game. But I'm sure a lot of worse stuff happenens during such tournaments, and not only online ones.
I think it was a "small" oversight from Harvey. But apparently generosity is not the peculiarity of the chess programmer.