On-line engine blitz tourney March
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Re: On-line engine blitz tourney March
You can of course simply set the hash size and number of threads in the Common Engine Settings menu dialog, and control pondering through the General Option 'Ponder next move'. Most people prefer to control their engine settings through the GUI, rather then by recompiling...
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Re: On-line engine blitz tourney March
Actually I do almost the same, my engine uses an ini-file for most parameters, it understands just enough from the UCI protocol to play a game. I never felt the need to change this, besides Winboard to play on FICS I never use other GUIs at all.chrisw wrote: ↑Fri Mar 10, 2023 2:44 pm I think it works but I have to do a lot of messing around to get past the extremely annoying Winboard overwrite of Hash/Threads/Ponder options. As far as I can tell, it has a special ini file somewhere (not polyglot.ini) which overrides everything and force sets those variables. Short of finding where that ini file is, the fix is to let Winboard think it did the override, but decline to actually do it - this means a special executable for FICS.
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Re: On-line engine blitz tourney March
Well, it worked under test yesterday, but today it crashes before I even get to log onJoost Buijs wrote: ↑Fri Mar 10, 2023 4:12 pmActually I do almost the same, my engine uses an ini-file for most parameters, it understands just enough from the UCI protocol to play a game. I never felt the need to change this, besides Winboard to play on FICS I never use other GUIs at all.chrisw wrote: ↑Fri Mar 10, 2023 2:44 pm I think it works but I have to do a lot of messing around to get past the extremely annoying Winboard overwrite of Hash/Threads/Ponder options. As far as I can tell, it has a special ini file somewhere (not polyglot.ini) which overrides everything and force sets those variables. Short of finding where that ini file is, the fix is to let Winboard think it did the override, but decline to actually do it - this means a special executable for FICS.
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Re: On-line engine blitz tourney March
eventually made it, but no bookchrisw wrote: ↑Sat Mar 11, 2023 7:47 pmWell, it worked under test yesterday, but today it crashes before I even get to log onJoost Buijs wrote: ↑Fri Mar 10, 2023 4:12 pmActually I do almost the same, my engine uses an ini-file for most parameters, it understands just enough from the UCI protocol to play a game. I never felt the need to change this, besides Winboard to play on FICS I never use other GUIs at all.chrisw wrote: ↑Fri Mar 10, 2023 2:44 pm I think it works but I have to do a lot of messing around to get past the extremely annoying Winboard overwrite of Hash/Threads/Ponder options. As far as I can tell, it has a special ini file somewhere (not polyglot.ini) which overrides everything and force sets those variables. Short of finding where that ini file is, the fix is to let Winboard think it did the override, but decline to actually do it - this means a special executable for FICS.
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Re: On-line engine blitz tourney March
Not so many players this time.
Belfish won the tournament with 6.5 points out of 9. StockfishRB (latest HCE version) and WaspX both got 6 points.
There are 5 players with 5.5 points, all programs seem to be very close in strength to each other, the biggest difference is probably the used hardware and the number of cores.
Belfish won the tournament with 6.5 points out of 9. StockfishRB (latest HCE version) and WaspX both got 6 points.
There are 5 players with 5.5 points, all programs seem to be very close in strength to each other, the biggest difference is probably the used hardware and the number of cores.
Code: Select all
:Tourney Players: Round 9 of 9
:
: Name Rating Score Perfrm Upset Results
: ----------------- ------ ----- ------ ------ -------
: 1 +BelFish [2998] 6.5 [2985] [ 0] +08b =02w +09w =06b =04w =03b =05b +07w +10b
: 2 +StockfishRB [2861] 6.0 [2808] [ 123] +17w =01b =06w =04b =05w =10w +11b +12b =09w
: 3 +WaspX [2855] 6.0 [2878] [ 153] +16w =04b =05w =07w +10b =01w =08b +09b =06w
: 4 +NightmareX [2920] 5.5 [2849] [ 39] +11w =03w =07b =02w =01b =06b =09w +13b =05w
: 5 +ChessSystemTalX [2888] 5.5 [2829] [ 71] +13w =07w =03b =10w =02b +11b =01w =06b =04b
: 6 +ArasanX [2865] 5.5 [2858] [ 113] +12w +08w =02b =01w =09b =04w =07b =05w =03b
: 7 +Marvin [2777] 5.5 [2780] [ 262] +15w =05b =04w =03b +08w =09b =06w -01b +14w
: 8 +WaDuuttie [2558] 5.5 [2544] [ 148] -01w -06b +16b +14w -07b +13b =03w +17b +18w
: 9 +Goldbar [2884] 5.0 [2784] [ 18] +14w +10w -01b +11b =06w =07w =04b -03w =02b
: 10 +atomNightmare [2665] 5.0 [2580] [ 209] +18w -09b +12w =05b -03w =02b +13w +15b -01w
: 11 +atomGoldbar [2514] 5.0 [2489] [ 0] -04b +16w +15b -09w +14b -05w -02w +18b +17w
: 12 +feligres [2188] 5.0 [2383] [ 13] -06b +17w -10b -13b +16w +14w +18b -02w +15w
: 13 +Spartacus [2206] 3.5 [2296] [ 0] -05b -15w +18b +12w +17b -08w -10b -04w =16b
: 14 +Barbarossa [2201] 3.5 [2263] [ 0] -09b +18w =17b -08b -11w -12b +15w +16w -07b
: 15 +KingSlayer [2054] 3.0 [2171] [ 299] -07b +13b -11w =17w =18b +16w -14b -10w -12b
: 16 +KhepriChess [2152] 2.5 [2113] [ 28] -03b -11b -08w +18w -12b -15b +17w -14b =13w
: 17 +Joker [2153] 2.0 [2069] [ 24] -02b -12b =14w =15b -13w +18w -16b -08w -11b
: 18 +microMax [1891] 0.5 [1943] [ 81] -10b -14b -13w -16b =15w -17b -12w -11w -08b
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: Average Rating 2535.0
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Re: On-line engine blitz tourney March
And the book for sure.Joost Buijs wrote: ↑Sat Mar 11, 2023 10:20 pm the biggest difference is probably the used hardware and the number of cores.
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Re: On-line engine blitz tourney March
Of course, the book is important too, I assume most programs are using strong books nowadays.Modern Times wrote: ↑Sat Mar 11, 2023 10:51 pmAnd the book for sure.Joost Buijs wrote: ↑Sat Mar 11, 2023 10:20 pm the biggest difference is probably the used hardware and the number of cores.
Nightmares book is based on ~5.5 million games between strong engines, and I added and corrected several lines by hand too.
The engines in the lower half of the list are all single threaded, this makes a huge difference.
NNUE vs HCE makes a difference too, when Nightmare made the switch to NNUE it became ~150 Elo stronger.
The last 2 years I spent most of my time on training networks for International Draughts, working on these gave me a lot of insights that I can use for my chess engine too. I didn't touch Nightmare for over 2 years, maybe a good time to start working on it again. The problem is that nowadays I need 3 months for the same amount of programming work I did 30 years ago in 2 weeks.

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Re: On-line engine blitz tourney March
Perhaps I'll get Ray to help set me up to play in the next one.

gbanksnz at gmail.com
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Re: On-line engine blitz tourney March
You are welcome!Graham Banks wrote: ↑Sun Mar 12, 2023 8:41 amPerhaps I'll get Ray to help set me up to play in the next one.![]()
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Re: On-line engine blitz tourney March
First think you would need to do is decide what engine you are going to run and have an account set up for you.Graham Banks wrote: ↑Sun Mar 12, 2023 8:41 amPerhaps I'll get Ray to help set me up to play in the next one.![]()
I tend to run engines that are interesting but shouldn't win the tournament. Like a previous world champion from 10+ years ago Zappa Mexico II, or Stockfish the last HCE version from July 2020 etc. etc.