New engine: Vengeance

Discussion of chess software programming and technical issues.

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rdhoffmann
Posts: 54
Joined: Fri Apr 21, 2023 3:46 pm
Full name: Richard Hoffmann

Re: New engine: Vengeance

Post by rdhoffmann »

amarthapa wrote: Mon Feb 20, 2023 3:59 pm Thanks. Yes, initially I thought of using NNUE because of the complexity around king safety and issues related to tuning it. But NNUE turned out to be another can of worms. Especially the data for training a net was not readily available so I turned my focus back to classical evaluation and spent some time understanding king safety.
NNUE may be useful to debug your engine, even if you do not plan to use it later. Prior to trying it, I overlooked tons of bugs in my engine.

Anyway, congrats on your engine release! :)
amarthapa
Posts: 8
Joined: Sun Feb 19, 2023 10:52 am
Full name: Amar Thapa

Re: New engine: Vengeance

Post by amarthapa »

Thanks. NNUE is a good thing to have. Might tackle this in future. :)