skill levels

Discussion of chess software programming and technical issues.

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ZirconiumX
Posts: 1359
Joined: Sun Jul 17, 2011 11:14 am
Full name: Hannah Ravensloft

Re: skill levels

Post by ZirconiumX »

Henk wrote:Implement minimax and winning from a chess engine becomes easy.
You know, that's actually got me curious. What would happen if you removed the beta cutoffs from a modern engine? Obviously, it would be much slower, but how much of modern techniques like aggressive LMR affect that?
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