BubbaTough wrote:Speaking of features, here are a couple that i would like, that may even be in there already in some form but i am failing to find.
1. Pgn start game. When supplying a pgn file of starting positions, i would like to be able to have the first game be from a number of my choice, not just the first pgn in the file. This is for restarting interrupted testing.
2. Random pgn game order. Instead of playing testing games in the order given in a pgn file of starting positions, i would like to be able to make the order random, but without repeating positions.
-sam
Item 1 - we might request to implement the capability to continue interrupted games once and for all.
I don't experience interrupted testing much, I have only experieced this when there was a brownout. Other than that I interrupt games when I don't like the result.
I usually run matches with 100 games in 1 batch command line. For fast TC I just re-run from start if there was iterruptions below 21st game, otherwise I will edit the test suite and run the batch again with the missing games.
Item 2 - any idea why testing has to be done in random without repetition?
Is this just the same if you run the complete test suite? say test suite have 2 games, so it's either test suite game 1 first or test suite game 2 first.
If you don't like to complete the whole test suite, then I recommend a tool from Frank's web site wherein it will generate a set of test suites from a given source pgn file. The tool will attempt to generate equal number of ECO openings depending on the availability in the source pgn file. If you have 1000 games in a source pgn file, the tool is capable of generating 1000/100 = 10 unique test suites with every test suites having 100 games inside.