I was just watching a longish time-control game on ICC. Here is something that happened at one point in the game:hgm wrote:Indeed this subject was discussed before, and the conclusion was that it only pays to switch pondering to a second move after you are satisfied with the time you spend on your first move (so you could move instantly). Spending more time on that move would then not be very productive, as the quality of a move only increases logarithmicaly with the time spend on it. So if you already spent very long on a move, investing even more time in it will not contribute as much to a better game result asimroving your chances for getting some extra time for all subsequent moves in case the opponent plays a less likely alternative.
Code: Select all
White(32): Kg1 [pondering]
time limit 0:35 (+0.00) (3:13)
...
...
... 17 15.99 -3.19 32. ... h4 33. Nxg4 Qc3 34. Nf6+ Kh8
35. Qxc3 Nxc3 36. Rg6 Bxf3 37. Rxc2
Ne2+ 38. Rxe2 Bxe2 39. Rh6+ Kg7 40.
Rh7+ Kxf6 41. Rxc7 Bxb5 42. Rxa7 Rd2
(s=10)
17 44.55 -1 32. ... Qf8!!
17 1:03 -3 32. ... Qf8!!
Too many problems, too few solutions, I think it better to keep it simple and ponder what your search says is best. The only case I would consider violating that on is after pondering the target time, if the score is _way_ higher than after the last iteration, I might try to find a different move to ponder assuming my opponent is going to see the deep tactics and avoid them as well...