Hi Harm,
many thanks for your great work on WinBoard_F! Here are some smaller issues on your WinBoard_F 4.3.13b release (I guess they will be valid within your brand new 4.3.13c, too):
1) With /debug, WinBoard_F now prints some binary characters into the "winboard.debug" file which causes a little bit of trouble when opening the file with a text editor that switches into some "hex edit" mode in this case ...
At least lines containing "CoordsToAlgebraic" are affected.
In "moves.c", line 1377, the variable 'promoChar' is printed with a '%c' format directive while a few lines above it is set to NULLCHAR (== '\000') in case it comes in with the value 'x'. This might cause the problem described above. One of many possible fixes would be to pass something like "promoChar ? promoChar : ' '" to affected printing code.
There may be more occurrences of this type. I think 4.3.12 did not behave this way.
2) winboard.hlp not found

(this was already the case in previous WinBoard_F releases)
3) A general question regarding the WinBoard(_F) project: Do you think it is possible to have a common WinBoard/XBoard code base again that covers, in addition to the current WinBoard_F code:
- all changes to the original WinBoard code that have possibly been made after the last official WinBoard 4.2.7b (probably to be found in the Savannah CVS archive);
- all changes to the WinBoard_X code that have possibly been made by A. Scotti after the point where you took his code as a base for WinBoard_F (are there any?);
- a working build environment for XBoard, based on some common WinBoard/XBoard code as far as possible;
- a working build environment for MS Visual Studio.
I know this may be quite a lot of work, and the priority may be low for you, which I could accept

At least one could think about it.
I'm also interested in other opinions regarding item 3.
Sven