Crafty 25.0 announcement

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bob
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Crafty 25.0 announcement

Post by bob » Mon Dec 28, 2015 4:16 am

If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.

I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...

Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.

It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.

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MikeB
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Re: Crafty 25.0 announcement

Post by MikeB » Mon Dec 28, 2015 6:09 am

bob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.

I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...

Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.

It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
Latest Crafty Source

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MikeB
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Re: Crafty 25.0 announcement

Post by MikeB » Mon Dec 28, 2015 4:04 pm

MikeB wrote:
bob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.

I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...

Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.

It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
Latest Crafty Source
Latest Mac Exe's

Modern Times
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Re: Crafty 25.0 announcement

Post by Modern Times » Mon Dec 28, 2015 7:00 pm

Will Peter Skinner be providing the usual official Windows compiles ?
.

Opinions expressed here are my own, and not necessarily those of the CCRL Group.

bob
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Re: Crafty 25.0 announcement

Post by bob » Mon Dec 28, 2015 8:35 pm

Modern Times wrote:Will Peter Skinner be providing the usual official Windows compiles ?
I actually am not sure, will ask him...

Modern Times
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Re: Crafty 25.0 announcement

Post by Modern Times » Mon Dec 28, 2015 10:30 pm

Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
.

Opinions expressed here are my own, and not necessarily those of the CCRL Group.

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MikeB
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Re: Crafty 25.0 announcement

Post by MikeB » Tue Dec 29, 2015 3:43 am

MikeB wrote:
MikeB wrote:
bob wrote:If you downloaded the 25.0 source code, please download it again. A screw-up with swapping my NFS home directory caused me to release a test version that while stronger than 24.1 by a significant margin, but it was weaker than the planned 25.0 release.

I have corrected this and re-copied the correct source. Two lines were removed from search.c for a test, and that version was released by accident...

Sorry for the issue, it was caused by the two-stage release process I have to use. I have to copy from my macbook to a machine at the office that is in our DMZ, then copy from there to my web page. The machine in the DMZ was set up to shift my home directory to a new RAID array once an rsync finished. I had completely forgotten about this, so when it swapped, it reverted to the test version rather than the release version.

It's been fixed... If you have downloaded something with a date of today, you are good to go. The December 25 dated version was the broken version.
Latest Crafty Source
Latest Mac Exe's
Updated the exe - one exe for All Macs. Same link. Mike 12/28/15 10:34PM EST

bob
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Re: Crafty 25.0 announcement

Post by bob » Tue Dec 29, 2015 5:53 am

Modern Times wrote:Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
Yes. Just be sure to run it with NO .craftyrc/crafty.rc as if you change hash size, the node count will change. Correct number is this:

White(1): bench
Running benchmark. . .
......
Total nodes: 169405499

Modern Times
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Re: Crafty 25.0 announcement

Post by Modern Times » Tue Dec 29, 2015 6:03 am

bob wrote:
Modern Times wrote:Is it right Bob that the in-built BENCH command should always return the same total nodes searched for all compiles of the same source ? What number does your compile produce ?
Yes. Just be sure to run it with NO .craftyrc/crafty.rc as if you change hash size, the node count will change. Correct number is this:

White(1): bench
Running benchmark. . .
......
Total nodes: 169405499
That is what Jim Ablett's compile gives. I guess no need for Peter to provide any exes now unless he wants to.
.

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Dann Corbit
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Re: Crafty 25.0 announcement

Post by Dann Corbit » Tue Dec 29, 2015 6:19 am

Preliminary testing shows Jim's builds to be best by test.
I will have 2800 games by tomorrow, but all of his builds are at the top right now.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.

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