Engine Depth Time Games Moves Average Forfeit
Arminius 2013-08-10 17.07 6:25:18 40 2771 8.34 0
Naraku 1.4 [1c] 17.05 6:16:24 40 2769 8.16 0
Delfi 5.4 [2c] 15.50 5:48:23 40 2693 7.76 0
Chronos 1.9.9 [1c] 15.76 6:58:13 40 3268 7.68 0
Zappa 1.1 [4c] 17.52 5:41:00 40 2668 7.67 2
Djinn 1.008 [1c] 22.62 6:37:22 40 3141 7.59 0
Atlas 3.60 [1c] 18.96 5:23:34 40 2582 7.52 0
Frenzee 3.5.19 [1c] 15.84 5:52:04 40 2897 7.29 0
NirvanaChess 1.3 [1 18.73 6:01:39 40 2985 7.27 0
Hamsters 0.7.1 [4c] 18.96 6:54:46 40 3447 7.22 0
Deuterium 13.1.31.1 18.02 5:46:11 40 2883 7.20 0
Nebula 2.0 [1c] 20.49 6:40:41 40 3355 7.17 0
Naum 2.0 [1c] 14.89 6:34:05 40 3352 7.05 0
Rodent 1.1 [1c] 22.54 6:45:03 40 3461 7.02 0
Bison 9.11 w32 [1c] 15.73 6:06:41 40 3183 6.91 0
Rodent 1.2 [1c] 25.04 6:07:26 40 3206 6.88 0
Alfil 13.1 [4c] 16.75 5:58:46 40 3157 6.82 1
Pro Deo 1.87 [1c] 15.47 6:10:08 40 3475 6.39 0
Pro Deo 1.86 [1c] 15.32 5:48:23 40 3292 6.35 0
Jonny 4 [4c] 18.74 4:49:25 40 2894 6.00 0
Thinker 5.4d Active 0.00 0:00:00 40 15 0.00 0
Time control comparison between engines
Depth : Average search depth
Time : Total time engine used
Moves : Total moves engine played
Average : Average time per move
Forfeit : Games engine lost due to time forfeit
List is sorted on Average Time indicating the engine that uses the most time tops.
The list seems to indicate Arminius spends its time best (not saying it has the best time control, that's something else) and mine likely needs an update after 20+ years.
Example (2) taken from a recent CEGT (40/20) download.
Engine Depth Time Games Moves Average Forfeit
Delphil 3.1 x64 1CP 13.62 20:52:22 100 5454 13.78 0
Naum 4.2 x64 4CPU 19.39 25:31:28 100 6714 13.69 0
Naum 4.2 x64 2CPU 18.49 6:24:08 25 1700 13.56 0
WildCat 5 14.77 21:17:23 100 5689 13.47 0
Stockfish 4.0 x64 4 27.80 6:10:09 20 1658 13.40 0
Naum 4.2 x64 1CPU 18.77 23:04:10 100 6211 13.37 0
Stockfish DD x64 1C 29.47 23:03:47 100 6294 13.19 0
Cheng4 v0.36 x64 1C 22.50 20:05:20 100 5636 12.83 0
Hannibal 1.4a x64 1 23.75 21:08:06 100 6034 12.61 0
Deep Rybka 4 x64 2C 18.02 4:30:48 20 1299 12.51 0
Onno 0.12.0 x64 18.33 19:33:14 100 5656 12.45 0
Gull 2.2 x64 1CPU 21.46 25:51:45 100 7604 12.24 0
Critter 1.6 x64 1CP 19.70 21:12:56 100 6590 11.59 0
Houdini 3 x64 1CPU 29.93 23:01:15 100 7181 11.54 0
Houdini 4.0 x64 1CP 26.95 20:50:30 100 6862 10.93 0
Komodo TCEC x64 1CP 18.00 188:08:56 1000 67569 10.02 0
Time control comparison between engines
Depth : Average search depth
Time : Total time engine used
Moves : Total moves engine played
Average : Average time per move
Forfeit : Games engine lost due to time forfeit
List is sorted on Average Time indicating the engine that uses the most time tops.
Oddly Houdini & Komodo leave quite some time on the clock but perhaps this is due to a different time control (40/8) the CEGT guys used. Things are not so clear from the PGN.
Anyway, I will double check the tool for bugs and then release it.
Engine Depth Time Games Moves Average Forfeit
Arminius 2013-08-10 17.07 6:25:18 40 2771 8.34 0
Naraku 1.4 [1c] 17.05 6:16:24 40 2769 8.16 0
Delfi 5.4 [2c] 15.50 5:48:23 40 2693 7.76 0
Chronos 1.9.9 [1c] 15.76 6:58:13 40 3268 7.68 0
Zappa 1.1 [4c] 17.52 5:41:00 40 2668 7.67 2
Djinn 1.008 [1c] 22.62 6:37:22 40 3141 7.59 0
Atlas 3.60 [1c] 18.96 5:23:34 40 2582 7.52 0
Frenzee 3.5.19 [1c] 15.84 5:52:04 40 2897 7.29 0
NirvanaChess 1.3 [1 18.73 6:01:39 40 2985 7.27 0
Hamsters 0.7.1 [4c] 18.96 6:54:46 40 3447 7.22 0
Deuterium 13.1.31.1 18.02 5:46:11 40 2883 7.20 0
Nebula 2.0 [1c] 20.49 6:40:41 40 3355 7.17 0
Naum 2.0 [1c] 14.89 6:34:05 40 3352 7.05 0
Rodent 1.1 [1c] 22.54 6:45:03 40 3461 7.02 0
Bison 9.11 w32 [1c] 15.73 6:06:41 40 3183 6.91 0
Rodent 1.2 [1c] 25.04 6:07:26 40 3206 6.88 0
Alfil 13.1 [4c] 16.75 5:58:46 40 3157 6.82 1
Pro Deo 1.87 [1c] 15.47 6:10:08 40 3475 6.39 0
Pro Deo 1.86 [1c] 15.32 5:48:23 40 3292 6.35 0
Jonny 4 [4c] 18.74 4:49:25 40 2894 6.00 0
Thinker 5.4d Active 0.00 0:00:00 40 15 0.00 0
Time control comparison between engines
Depth : Average search depth
Time : Total time engine used
Moves : Total moves engine played
Average : Average time per move
Forfeit : Games engine lost due to time forfeit
List is sorted on Average Time indicating the engine that uses the most time tops.
The list seems to indicate Arminius spends its time best (not saying it has the best time control, that's something else) and mine likely needs an update after 20+ years.
Example (2) taken from a recent CEGT (40/20) download.
Engine Depth Time Games Moves Average Forfeit
Delphil 3.1 x64 1CP 13.62 20:52:22 100 5454 13.78 0
Naum 4.2 x64 4CPU 19.39 25:31:28 100 6714 13.69 0
Naum 4.2 x64 2CPU 18.49 6:24:08 25 1700 13.56 0
WildCat 5 14.77 21:17:23 100 5689 13.47 0
Stockfish 4.0 x64 4 27.80 6:10:09 20 1658 13.40 0
Naum 4.2 x64 1CPU 18.77 23:04:10 100 6211 13.37 0
Stockfish DD x64 1C 29.47 23:03:47 100 6294 13.19 0
Cheng4 v0.36 x64 1C 22.50 20:05:20 100 5636 12.83 0
Hannibal 1.4a x64 1 23.75 21:08:06 100 6034 12.61 0
Deep Rybka 4 x64 2C 18.02 4:30:48 20 1299 12.51 0
Onno 0.12.0 x64 18.33 19:33:14 100 5656 12.45 0
Gull 2.2 x64 1CPU 21.46 25:51:45 100 7604 12.24 0
Critter 1.6 x64 1CP 19.70 21:12:56 100 6590 11.59 0
Houdini 3 x64 1CPU 29.93 23:01:15 100 7181 11.54 0
Houdini 4.0 x64 1CP 26.95 20:50:30 100 6862 10.93 0
Komodo TCEC x64 1CP 18.00 188:08:56 1000 67569 10.02 0
Time control comparison between engines
Depth : Average search depth
Time : Total time engine used
Moves : Total moves engine played
Average : Average time per move
Forfeit : Games engine lost due to time forfeit
List is sorted on Average Time indicating the engine that uses the most time tops.
Oddly Houdini & Komodo leave quite some time on the clock but perhaps this is due to a different time control (40/8) the CEGT guys used. Things are not so clear from the PGN.
Anyway, I will double check the tool for bugs and then release it.
How does pondering fit into this? For example, a program ponders for 2 minutes, the opponent thinks for that 2 minutes and moves, and then the program searches for another minute. Does that count for 3 minutes or 1? It only used one on the clock...
Cutechess-cli has the time in centi-seconds, Arena in whole seconds. Therefore Cutechess-cli is much more accurate.
Regarding the tool, use it wisely. But whether the PB is "on" or "off" leaving a lot of time on the clock is spilling all the hard efforts you invested speeding up the thing.