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Dragan
- Posts: 108
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by Dragan » Wed Mar 13, 2013 3:56 am
Yes I do
Version before the SE scored 721 wins and 1130 losses in 2500 total games against 10 different opponents.
SE version got 821 wins and 1013 losses.
So the improvement was +30 ELO
The thing I like the most about the SE is that improves engine's tactical abilities.
You should definitely have it as a high priority improvement.
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Tom Likens
- Posts: 302
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- Location: Austin, TX
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by Tom Likens » Wed Mar 13, 2013 4:11 am
Dragan wrote:Yes I do
Version before the SE scored 721 wins and 1130 losses in 2500 total games against 10 different opponents.
SE version got 821 wins and 1013 losses.
So the improvement was +30 ELO
The thing I like the most about the SE is that improves engine's tactical abilities.
You should definitely have it as a high priority improvement.
Thanks Dragan,
I figured you had the numbers. BTW, I downloaded Nebula 2.0 and it's beating the latest version of Djinn by about +40 elo after 1000 3sec.+1sec games, which is a
very nice improvement by Nebula since my latest version of Djinn is much stronger than 0.979.
Well done

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SzG
- Posts: 2447
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- Location: Szentendre, Hungary
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by SzG » Wed Mar 13, 2013 8:13 am
Tom Likens wrote:my latest version of Djinn is much stronger than 0.979.
Aiming the stratosphere, Tom? 0.979 was already about 60 Elo better than 0.969. Please slow down, I cannot keep pace.
Gabor Szots
CCRL testing group
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Tom Likens
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by Tom Likens » Wed Mar 13, 2013 12:01 pm
SzG wrote:Tom Likens wrote:my latest version of Djinn is much stronger than 0.979.
Aiming the stratosphere, Tom? 0.979 was already about 60 Elo better than 0.969. Please slow down, I cannot keep pace.
Hey Gabor,
That's one of the advantages of having a weak engine, there's basically only one direction to go! No worries though, Dragan has now set the bar much higher so I think you and the other testers are safe for a while!
BTW, I still need to release version 1.0 (it's only been about 12 years since I started working on Djinn, so it may be time)!
best,
--tom
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Dr.Wael Deeb
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by Dr.Wael Deeb » Wed Mar 13, 2013 1:38 pm
Tom Likens wrote:SzG wrote:Tom Likens wrote:my latest version of Djinn is much stronger than 0.979.
Aiming the stratosphere, Tom? 0.979 was already about 60 Elo better than 0.969. Please slow down, I cannot keep pace.
Hey Gabor,
That's one of the advantages of having a weak engine, there's basically only one direction to go! No worries though, Dragan has now set the bar much higher so I think you and the other testers are safe for a while!
BTW, I still need to release version 1.0 (it's only been about 12 years since I started working on Djinn, so it may be time)!
best,
--tom
Good luck Tom
Djinn is one of the mile stones in computer chess history......
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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Dragan
- Posts: 108
- Joined: Mon Aug 06, 2012 11:55 am
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by Dragan » Fri Mar 15, 2013 1:32 am
Thanks Tom
I tried using Djinn as a test opponent but the current public version doesn't do very well in bullet (40/5" or 40/10")
This is not very surprising considering the fact xboard doesn't send time in milliseconds. Arasan fares even worse so I wasn't able to use it either.
Dirty is the only xboard engine handling bullet well.
I hope you make a great improvement but not too great

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Tom Likens
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by Tom Likens » Fri Mar 15, 2013 3:12 am
Dragan wrote:Thanks Tom
I tried using Djinn as a test opponent but the current public version doesn't do very well in bullet (40/5" or 40/10")
This is not very surprising considering the fact xboard doesn't send time in milliseconds. Arasan fares even worse so I wasn't able to use it either.
Dirty is the only xboard engine handling bullet well.
I hope you make a great improvement but not too great

Hey Dragan,
That's actually good to know. I'm going to see if I can fix that over the weekend. I want Djinn
to be able to handle all time controls. Are you using cutechess-cli or something else?
--tom
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michiguel
- Posts: 6264
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- Location: Chicago, Illinois, USA
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by michiguel » Fri Mar 15, 2013 3:18 am
Dragan wrote:Thanks Tom
I tried using Djinn as a test opponent but the current public version doesn't do very well in bullet (40/5" or 40/10")
This is not very surprising considering the fact xboard doesn't send time in milliseconds. Arasan fares even worse so I wasn't able to use it either.
Dirty is the only xboard engine handling bullet well.
I hope you make a great improvement but not too great

Did you try Gaviota?
Miguel
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Sylwy
- Posts: 3358
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- Location: IASI (Romania) - the historical capital of MOLDOVA
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by Sylwy » Fri Mar 15, 2013 6:56 am
Hello Dragan !
Tonight my test will be here !
It has been born the successor of Naum ?
Regards,
SilvianR
