Pawny 0.15 is out.

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Mincho Georgiev
Posts: 454
Joined: Sat Apr 04, 2009 4:44 pm
Location: Bulgaria
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Pawny 0.15 is out.

Post by Mincho Georgiev » Fri Jan 01, 2010 6:23 pm

Happy New Year to all the members of this forum!
Have a Great Time and be healthy!

As for the new version, i expect somewhere around 25-30 ELO gain.


Best Regards!
Mincho.

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Graham Banks
Posts: 30733
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: Pawny 0.15 is out.

Post by Graham Banks » Fri Jan 01, 2010 7:12 pm

Thanks Mincho. 8-)
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

swami
Posts: 6535
Joined: Thu Mar 09, 2006 3:21 am

Re: Pawny 0.15 is out.

Post by swami » Sat Jan 02, 2010 4:32 pm

Pawny 0.15
by Mincho Georgiev, Bulgaria.

Strategic Test Suite Conditions:
Arena GUI
10 seconds per position
800 positions
Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
Engine uses 146 Mb Hash.
Subject-wise Scores:
STS (v1.0) - Undermining:
62/100, Grade: B+

STS (v2.0) - Open Files and Diagonals:
53/100, Grade: B+

STS (v3.0) - Knight Outposts/Centralization/Repositioning:
56/100, Grade: B

STS (v4.0) - Square Vacancy:
56/100, Grade: B

STS (v5.0) - Bishop vs Knight:
57/100, Grade: B+

STS (v6.0) - Re-Capturing:
51/100, Grade: B

STS (v7.0) - Offer of Simplification:
48/100, Grade: B

STS (v8.0) - Advancement of f/g/h Pawns:
40/100, Grade: E
Overall Performance:
Total Score: 423/800

Overall Average: 52.875 %

Grade: C
Regards,
Swami

swami
Posts: 6535
Joined: Thu Mar 09, 2006 3:21 am

Re: Pawny 0.15 is out.

Post by swami » Sat Jan 02, 2010 4:37 pm

Both Pawny and Lime 66 have equal scores.

I believe they're about similar strength. It would be interesting to see the matches :)

I'd conduct the tournament between them later.

Thanks Mincho for the update.

swami
Posts: 6535
Joined: Thu Mar 09, 2006 3:21 am

Re: Pawny 0.15 is out.

Post by swami » Sun Jan 03, 2010 2:42 am

swami wrote:Both Pawny and Lime 66 have equal scores.

I believe they're about similar strength. It would be interesting to see the matches :)

I'd conduct the tournament between them later.

Thanks Mincho for the update.
Oh well, Pawny seems to be little slow for 1/1. Search starts from depth 1, and takes 5 or 6 seconds to reach depth 10... Depth starts from 1 and goes further step by step.

I hope both the time management and fast searching will be improved next time.

Mincho Georgiev
Posts: 454
Joined: Sat Apr 04, 2009 4:44 pm
Location: Bulgaria
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Re: Pawny 0.15 is out.

Post by Mincho Georgiev » Sun Jan 03, 2010 7:58 am

Thanks Swami, but i am not sure i understand. Maybe i'm not familiar with your match conditions. How exactly time management should be improved?

swami
Posts: 6535
Joined: Thu Mar 09, 2006 3:21 am

Re: Pawny 0.15 is out.

Post by swami » Sun Jan 03, 2010 9:02 am

xcomponent wrote:Thanks Swami, but i am not sure i understand. Maybe i'm not familiar with your match conditions. How exactly time management should be improved?
Hi Mincho, I think it's slow in 1 minute + 1 seconds increment under Arena. Takes atleast 7 to 8 seconds per move which is unusual. When in time pressure, it starts playing too fast and makes a blunder. Try it in Arena -> Engine Tournaments.

In long time controls, I believe it would play well, and the engine does function better in EPD testing!

Mincho Georgiev
Posts: 454
Joined: Sat Apr 04, 2009 4:44 pm
Location: Bulgaria
Contact:

Re: Pawny 0.15 is out.

Post by Mincho Georgiev » Sun Jan 03, 2010 9:11 am

Oh, 1 minute + 1 is too fast for Arena, there are certain Arena issues regarding the UCI Engines output, there is some delay, i believe, i will try to improve it, but right now i have some other things to do first.
Anyway, Many Thanks for testing!

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