Reading (some of) this thread was in fact a lot of fun for me. You are like childs in playground arguing about toys
Did you read my post when I published Smaug 2.2.1?
I'm only a novice chess programmer and trying to learn this great art! I have so many real life activities that I have neither time nor motivation to start from scratch. I chose Glaurung, because, as many have already pointed out, codebase is extremely readable and simple. But you cannot learn to do programming by just reading the code, you have to mess with it. And when you have messed with the code you are uncertain (no matter how hard you tested) if your changes are really useful. You need independent people to test them. And the best way to get needed publicity is make a little release.* I'm only a novice chess programmer and have no intention to take honour away from original writer of Glaurung. Name "Smaug" was chosen to make engine origin clear.
* All patches applied to glaurung 2.2 can be found on Smaug's webpage. If those changes are found to be useful they can easily be merged in Glaurung (or in Stockfish)
And you know what is really funny?
Before somebody started this troll-thread, there were some, but not many knowing about Smaug. However with this thread staying in top in talkchess forum for days (maybe weeks, who know how hard you will continue!!) there is more and more people wondering what is this plague/smaug stuff??
However if I had known how actively Marco is developing Stockfish, I had rather sent patches to him privately (and CC:ed tord) instead of releasing "a new engine"
I've spoken, so please continue
