64 bit version of Nerowb60

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Dann Corbit
Posts: 12662
Joined: Wed Mar 08, 2006 8:57 pm
Location: Redmond, WA USA

Re: 64 bit version of Nerowb60

Post by Dann Corbit »

Stan Arts wrote:Hi Dann,

good to see you've finally done the right thing and switched to Pascal! Don't look back.
I never switch, but I do like to add new tools to the bag. I'm strictly a patzer in Pascal currently.
What is the result? Is there any speedup for Nero? What about 64bit Booot?
Actually, I tried, but it has a hundred+ lines of inline assembly and I could not figure out how to do inline assembly in 64 bit mode. I could probably recode the assembly bit in Pascal, but I'm not a Pascal expert and I might not do an efficient job so I just dropped that effort. I guess that Booot would benefit in a mighty way.
If non-bitboard programs speed up my engine (Neurosis) might as well, but my guess is they do not.

Stan

Ps. but bit booot? But 64bit Booot bites back bot bishops, bah.