I have had some requests for my collection of correspondence games, henceforth known as "Big Pile Of Correspondence Games".
It turns out my memory was a little fuzzy. I don't have a million correspondence games, I have two million.
Anyway, this is a link to the 7zip compressed PGN file:
https://drive.google.com/file/d/1lezGRJ ... sp=sharing
Get it fast because I won't leave it up forever.
About 205MB compressed and 1.3GB decompressed.
BPOCG
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BPOCG
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
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Re: BPOCG
Thanks Dann!
Re: BPOCG
That's a nice collection, thanks.Dann Corbit wrote: ↑Mon Nov 09, 2020 6:34 pmI have had some requests for my collection of correspondence games, henceforth known as "Big Pile Of Correspondence Games".
It turns out my memory was a little fuzzy. I don't have a million correspondence games, I have two million.
Anyway, this is a link to the 7zip compressed PGN file:
https://drive.google.com/file/d/1lezGRJ ... sp=sharing
Get it fast because I won't leave it up forever.
About 205MB compressed and 1.3GB decompressed.
It gave 2.2 million new positions, in total now 31 million.
Did a tryout analysis 100,000 positions, SF12, depth=20, 18 threads, time 2h:55m, rounded, 3 hours.
CPU - Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
For 31 million positions (18 threads) that would mean 310*3=930 hours = 38 days and 18 hours.
90% of coding is debugging, the other 10% is writing bugs.
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Re: BPOCG
Afterwards, I suggest to mini-max them.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
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- Posts: 12141
- Joined: Wed Mar 08, 2006 7:57 pm
- Location: Redmond, WA USA
- Contact:
Re: BPOCG
I guess that almost all of them will be analyzed already by Bojun Guo.
Now, a lot of his data will be analyzed with a slightly older version of SF, so you might want to go ahead and analyze for that reason, but I guess almost all of them will already have been analyzed and stored in his dataset.
A lookup will be a lot faster than an analysis pass. If you download his full database, the lookups will be local rather than over the net and hence greasy fast.
Now, a lot of his data will be analyzed with a slightly older version of SF, so you might want to go ahead and analyze for that reason, but I guess almost all of them will already have been analyzed and stored in his dataset.
A lookup will be a lot faster than an analysis pass. If you download his full database, the lookups will be local rather than over the net and hence greasy fast.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
Re: BPOCG
Yes, I forgot about his excellent work.Dann Corbit wrote: ↑Mon Nov 09, 2020 9:00 pmI guess that almost all of them will be analyzed already by Bojun Guo.
Now, a lot of his data will be analyzed with a slightly older version of SF, so you might want to go ahead and analyze for that reason, but I guess almost all of them will already have been analyzed and stored in his dataset.
A lookup will be a lot faster than an analysis pass. If you download his full database, the lookups will be local rather than over the net and hence greasy fast.
90% of coding is debugging, the other 10% is writing bugs.