Discussion of anything and everything relating to chess playing software and machines.
Moderators: hgm , Rebel , chrisw
Fuddur
Posts: 50 Joined: Sun Mar 18, 2018 6:35 am
Post
by Fuddur » Tue Apr 07, 2020 4:46 am
This version is not working in my android 10 device (realme 5pro) and the previous version working well.
Do something please!
Thanks
camava
Posts: 42 Joined: Tue Apr 09, 2019 8:10 pm
Full name: mario varela
Post
by camava » Tue Apr 07, 2020 5:33 am
It doen't work in Android(9) for me too
Thkz
mhib
Posts: 20 Joined: Sun Apr 21, 2019 7:55 pm
Full name: Marcin Henryk Bartkowiak
Post
by mhib » Tue Apr 07, 2020 10:24 am
Fuddur wrote: ↑ Tue Apr 07, 2020 4:46 am
This version is not working in my android 10 device (realme 5pro) and the previous version working well.
Do something please!
I'm sorry for inconvenience. I thought that build compiled for Raspberry PI would be sufficient, but it is not the case.
I've added additional combusken-android-64 file, however unfortunately this build lacks syzygy support(syzygy-related uci commands are no-ops).
xr_a_y
Posts: 1871 Joined: Sat Nov 25, 2017 2:28 pm
Location: France
Post
by xr_a_y » Tue Apr 07, 2020 10:40 am
mhib wrote: ↑ Tue Apr 07, 2020 10:24 am
Fuddur wrote: ↑ Tue Apr 07, 2020 4:46 am
This version is not working in my android 10 device (realme 5pro) and the previous version working well.
Do something please!
I'm sorry for inconvenience. I thought that build compiled for Raspberry PI would be sufficient, but it is not the case.
I've added additional combusken-android-64 file, however unfortunately this build lacks syzygy support(syzygy-related uci commands are no-ops).
I don't get that code
Code: Select all
kingDistance := Min(int(distanceBetween[fromId][whiteKingLocation]), int(distanceBetween[fromId][blackKingLocation]))
if kingDistance >= 4 {
score += distantKnight[kingDistance-4]
}
distantKnight seems to be applied whereever the knights are
Fuddur
Posts: 50 Joined: Sun Mar 18, 2018 6:35 am
Post
by Fuddur » Tue Apr 07, 2020 3:03 pm
mhib wrote: ↑ Tue Apr 07, 2020 10:24 am
Fuddur wrote: ↑ Tue Apr 07, 2020 4:46 am
This version is not working in my android 10 device (realme 5pro) and the previous version working well.
Do something please!
I'm sorry for inconvenience. I thought that build compiled for Raspberry PI would be sufficient, but it is not the case.
I've added additional combusken-android-64 file, however unfortunately this build lacks syzygy support(syzygy-related uci commands are no-ops).
Now it is working for me in my android device.
Thanks
Alayan
Posts: 550 Joined: Tue Nov 19, 2019 8:48 pm
Full name: Alayan Feh
Post
by Alayan » Tue Apr 07, 2020 3:08 pm
xr_a_y wrote: ↑ Tue Apr 07, 2020 10:40 am
I don't get that code
Code: Select all
kingDistance := Min(int(distanceBetween[fromId][whiteKingLocation]), int(distanceBetween[fromId][blackKingLocation]))
if kingDistance >= 4 {
score += distantKnight[kingDistance-4]
}
distantKnight seems to be applied whereever the knights are
I think "fromId" is the knight's location.
xr_a_y
Posts: 1871 Joined: Sat Nov 25, 2017 2:28 pm
Location: France
Post
by xr_a_y » Tue Apr 07, 2020 3:29 pm
Alayan wrote: ↑ Tue Apr 07, 2020 3:08 pm
xr_a_y wrote: ↑ Tue Apr 07, 2020 10:40 am
I don't get that code
Code: Select all
kingDistance := Min(int(distanceBetween[fromId][whiteKingLocation]), int(distanceBetween[fromId][blackKingLocation]))
if kingDistance >= 4 {
score += distantKnight[kingDistance-4]
}
distantKnight seems to be applied whereever the knights are
I think "fromId" is the knight's location.
of course, missed it ! thanks
mhib
Posts: 20 Joined: Sun Apr 21, 2019 7:55 pm
Full name: Marcin Henryk Bartkowiak
Post
by mhib » Tue Apr 07, 2020 6:21 pm
Fuddur wrote: ↑ Tue Apr 07, 2020 3:03 pm
mhib wrote: ↑ Tue Apr 07, 2020 10:24 am
Fuddur wrote: ↑ Tue Apr 07, 2020 4:46 am
This version is not working in my android 10 device (realme 5pro) and the previous version working well.
Do something please!
I'm sorry for inconvenience. I thought that build compiled for Raspberry PI would be sufficient, but it is not the case.
I've added additional combusken-android-64 file, however unfortunately this build lacks syzygy support(syzygy-related uci commands are no-ops).
Now it is working for me in my android device.
I've managed to compile Combusken on my phone, and version that supports syzygy is now on github.
mhib
Posts: 20 Joined: Sun Apr 21, 2019 7:55 pm
Full name: Marcin Henryk Bartkowiak
Post
by mhib » Tue Apr 07, 2020 6:55 pm
Alayan wrote: ↑ Tue Apr 07, 2020 2:45 am
I see some of your patches for 1.1 where inspired by my work for Ethereal, like the stacked passers code or the distant knights penalty. Nice ! I'm happy the ideas helped.
I hope you can keep on gaining elo, and find some original elo-gaining tricks of your own that could help other engines too.
Thank you! I hope that true.
Jamal Bubker
Posts: 326 Joined: Mon May 24, 2010 4:32 pm
Post
by Jamal Bubker » Tue Apr 07, 2020 8:24 pm
Thanks you very much Marcin for this new release !
Please keep on working on your engine
[quote=mhib post_id=837945 time=1586191603 user_id=11788]
Combusken 1.1.0 released
https://github.com/mhib/combusken/releases/tag/v1.1.0
The most important change in this release is Syzygy tablebases support.
Should be ~40-60 ELO stronger than Combusken 1.0.0.
[/quote]