What I did was use two of my favorite sets created by him and merged them (Fantasy and Spatial) into one set that I call Blended. The ones I use are in Svg format. you can get them from my GDrive.
Now as to the Theme resoures for the wood board, everything you need for it is located here.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
phhnguyen wrote: ↑Thu Dec 19, 2019 3:57 amVersion 0.11 released
1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)
2) Some small improvements/adjustments
3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
Good work!
CMD args work now (only tested on Abrok so far though)
Theme/Layout saving works too
Player names much better to see now
What I did was use two of my favorite sets created by him and merged them (Fantasy and Spatial) into one set that I call Blended. The ones I use are in Svg format. you can get them from my GDrive.
Now as to the Theme resoures for the wood board, everything you need for it is located here.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
phhnguyen wrote: ↑Thu Dec 19, 2019 3:57 amVersion 0.11 released
1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)
2) Some small improvements/adjustments
3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
A suggestion for a future improvement:
Logarithmic scaling would make the graph look better, if one does late adjudication.
Otherwise most part of the graph will look flat, even when the scores were already quite high.
phhnguyen wrote: ↑Thu Dec 19, 2019 3:57 amVersion 0.11 released
1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)
2) Some small improvements/adjustments
3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
A suggestion for a future improvement:
Logarithmic scaling would make the graph look better, if one does late adjudication.
Otherwise most part of the graph will look flat, even when the scores were already quite high.
I agree, that would probably look much better.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
mesilikas wrote: ↑Fri Dec 20, 2019 12:17 am
Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
mesilikas wrote: ↑Fri Dec 20, 2019 12:17 am
Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
Thanks for your help! Now i cant find the limit elo strength option. Any advice?
mesilikas wrote: ↑Fri Dec 20, 2019 12:17 am
Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
Thanks for your help! Now i cant find the limit elo strength option. Any advice?
BSG has not supported options UCI_LimitStrength, UCI_Elo yet. Please wait for the next release!
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