Banksia GUI released

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AdminX
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Re: Banksia GUI released

Post by AdminX »

BrendanJNorman wrote: Thu Dec 19, 2019 6:44 am
Absolutely stunning! Where did you get the custom pieces from?

You inspired me this time. :lol:

How's this?

Image

I think this background pic really gives it that "tournament hall" feeling. :)
Hell yeah it does Brendan! That is really nice! :D The Pieces were created by Maurizio Monge under GPL. You can find them here.

https://poisson.phc.dm.unipi.it/~monge/chess_art.php

What I did was use two of my favorite sets created by him and merged them (Fantasy and Spatial) into one set that I call Blended. The ones I use are in Svg format. you can get them from my GDrive.

https://drive.google.com/open?id=1Y7Bl7 ... 81guFvOhjQ

Now as to the Theme resoures for the wood board, everything you need for it is located here.

https://drive.google.com/open?id=1oxViC ... nRANxBIsbN
"Good decisions come from experience, and experience comes from bad decisions."
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Guenther
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Re: BanksiaGUI version 0.11 released

Post by Guenther »

phhnguyen wrote: Thu Dec 19, 2019 3:57 am Version 0.11 released


1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)

2) Some small improvements/adjustments

3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
Good work!
CMD args work now (only tested on Abrok so far though)
Theme/Layout saving works too
Player names much better to see now
https://rwbc-chess.de

trollwatch:
Chessqueen + chessica + AlexChess + Eduard + Sylwy
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AdminX
Posts: 6339
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Location: Acworth, GA

Re: Banksia GUI released

Post by AdminX »

AdminX wrote: Thu Dec 19, 2019 10:24 am
BrendanJNorman wrote: Thu Dec 19, 2019 6:44 am
Absolutely stunning! Where did you get the custom pieces from?

You inspired me this time. :lol:

How's this?

Image

I think this background pic really gives it that "tournament hall" feeling. :)
Hell yeah it does Brendan! That is really nice! :D The Pieces were created by Maurizio Monge under GPL. You can find them here.

https://poisson.phc.dm.unipi.it/~monge/chess_art.php

What I did was use two of my favorite sets created by him and merged them (Fantasy and Spatial) into one set that I call Blended. The ones I use are in Svg format. you can get them from my GDrive.

https://drive.google.com/open?id=1Y7Bl7 ... 81guFvOhjQ

Now as to the Theme resoures for the wood board, everything you need for it is located here.

https://drive.google.com/open?id=1oxViC ... nRANxBIsbN
Here is Wood board resources with green backdrop.

https://drive.google.com/open?id=1W6Oc0 ... ftUQnati0k

Preview here: https://i.ibb.co/gWLkph5/End-Result.png
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers
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Guenther
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Location: Regensburg, Germany
Full name: Guenther Simon

Re: BanksiaGUI version 0.11 released

Post by Guenther »

phhnguyen wrote: Thu Dec 19, 2019 3:57 am Version 0.11 released


1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)

2) Some small improvements/adjustments

3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
A suggestion for a future improvement:

Logarithmic scaling would make the graph look better, if one does late adjudication.
Otherwise most part of the graph will look flat, even when the scores were already quite high.
https://rwbc-chess.de

trollwatch:
Chessqueen + chessica + AlexChess + Eduard + Sylwy
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AdminX
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Location: Acworth, GA

Re: BanksiaGUI version 0.11 released

Post by AdminX »

Guenther wrote: Thu Dec 19, 2019 2:22 pm
phhnguyen wrote: Thu Dec 19, 2019 3:57 am Version 0.11 released


1) Bugs fixed: almost all known bugs so far, including:
- Can't detect engines which space characters in their paths
- Did not use init strings for engines (those strings work as command line parameters)

2) Some small improvements/adjustments

3) New features:
- Customization clock: position, colors, font sizes
- Remember multi-users' themes and layouts
- Piece size can be scaled
- Create opening books PGN and EPD
A suggestion for a future improvement:

Logarithmic scaling would make the graph look better, if one does late adjudication.
Otherwise most part of the graph will look flat, even when the scores were already quite high.
I agree, that would probably look much better.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
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AdminX
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Joined: Mon Mar 13, 2006 2:34 pm
Location: Acworth, GA

Re: Banksia GUI released

Post by AdminX »

Here are the resources for my Paisley Board Theme.

https://drive.google.com/open?id=16mG1b ... 7T97hFjhw1

Preview here: https://i.ibb.co/8mJfbRj/End-Result.png
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
mesilikas
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Re: Banksia GUI released

Post by mesilikas »

Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
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AdminX
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Re: Banksia GUI released

Post by AdminX »

mesilikas wrote: Fri Dec 20, 2019 12:17 am Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
"Good decisions come from experience, and experience comes from bad decisions."
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mesilikas
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Re: Banksia GUI released

Post by mesilikas »

AdminX wrote: Fri Dec 20, 2019 12:30 am
mesilikas wrote: Fri Dec 20, 2019 12:17 am Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
Thanks for your help! Now i cant find the limit elo strength option. Any advice?
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

mesilikas wrote: Fri Dec 20, 2019 1:14 am
AdminX wrote: Fri Dec 20, 2019 12:30 am
mesilikas wrote: Fri Dec 20, 2019 12:17 am Is there a way to see multiple personalities in engine configuration? I see only one when an engine supports this ability (Rodent , Shashchess etc).
If you double click you sould see a drop down with the personalities, using the scroll wheel on my mouse shows each of them. That's what I see with ProDeo and Rodent IV on my system.
Thanks for your help! Now i cant find the limit elo strength option. Any advice?
BSG has not supported options UCI_LimitStrength, UCI_Elo yet. Please wait for the next release!
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager