excellentely, thanks so much for your answer and for Sting of course as well ...it works !
regards
Sting SF 16
Moderators: hgm, Rebel, chrisw
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Re: Sting SF 16
Wahrheiten sind Illusionen von denen wir aber vergessen haben dass sie welche sind.
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- Full name: Herbert L
Re: Sting SF 16
Hi Marek,lech wrote: ↑Sun Aug 18, 2019 7:24 pmto use more threads (4):Spliffjiffer wrote: ↑Sun Aug 18, 2019 12:03 pm hello Marek, i tried your "autoplay-mode" myself and it works excellently, very intereting to juggle with it !
one question: is it possible for me to use my complete 4 threads that i have to let Sting autoplay positions... if so, how ?
ah...beside this: is it possible to abbort the autoplay-process by using a certain command maybe ?
setoption name threads value 4
to stop solution:
click button ctrl (don't hold) and type stop
I tried the autoplay Mode and have used the command "d". (display diagram)
But - only after several tries it finally worked at last.
You have to enter the following: press Ctrl-button, type: stop, Return, type: d, Return
The same with command "eval": press Ctrl-button, type: stop, Return, type: eval, Return
But - know this every user?
After the diagram is displayed, the following appears: Key is: 5286910020249268371
What means this?
It would be useful if there were detailed instructions on the various commands and how to use them.
Nevertheless - you have great tools built in.
Thanks
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Re: Sting SF 16
You are right!Paloma wrote: ↑Mon Aug 19, 2019 4:15 amHi Marek,lech wrote: ↑Sun Aug 18, 2019 7:24 pmto use more threads (4):Spliffjiffer wrote: ↑Sun Aug 18, 2019 12:03 pm hello Marek, i tried your "autoplay-mode" myself and it works excellently, very intereting to juggle with it !
one question: is it possible for me to use my complete 4 threads that i have to let Sting autoplay positions... if so, how ?
ah...beside this: is it possible to abbort the autoplay-process by using a certain command maybe ?
setoption name threads value 4
to stop solution:
click button ctrl (don't hold) and type stop
I tried the autoplay Mode and have used the command "d". (display diagram)
But - only after several tries it finally worked at last.
You have to enter the following: press Ctrl-button, type: stop, Return, type: d, Return
The same with command "eval": press Ctrl-button, type: stop, Return, type: eval, Return
But - know this every user?
After the diagram is displayed, the following appears: Key is: 5286910020249268371
What means this?
It would be useful if there were detailed instructions on the various commands and how to use them.
Nevertheless - you have great tools built in.
Thanks
But the auto-playing idea seems to be fresh and probably no GUI (Graphical User's Interface) support such an interesting possibility.
I think that all users (99,9%) like GUI and they are far to use "Windows command line" and send to engines UCI commands.
The auto-playing is a natural (logical) extension of searching and it can replace searching in many positions too.
For this, let programmers of GUIs include it to their programs.
It needs only to start playing of a position by only one engine.
It means that exactly the same engine (common Hash) plays for White and BLACK.
And when an user stops searching (pyramid grows and grows) of a position and want (need) to get full solution and result (draw or mate), the user starts auto-playing from this place or skips a few moves (from pv-line) and starts auto-playing there.
Maybe, I can't be friendly, but let me be useful.
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- Full name: Louis Zulli
Re: Sting SF 16
The key is a 64-bit number (so 16 digits in hexadecimal, where digits range from 0=0000 to F=1111). The key you posted above is unusual in that none of the digits A, B, C, D, E, F appear.
This key is a numerical representation of the position. See https://en.wikipedia.org/wiki/Zobrist_hashing for more.
In any case, the appearance of this key in response to the "d" command is not specific to Sting; it's simply borrowed from Stockfish.
[OOPS] That key you posted has more than 16 digits, so I guess it is Sting-specific after all. Treating that number as a decimal number, its hexadecimal representation is 495EE0A6F4693093, which is the correct length for a key. So maybe Sting is printing keys in decimal rather than hexadecimal, for some unknowable reason.
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Re: Sting SF 16
I missed one questions.lech wrote: ↑Mon Aug 19, 2019 12:07 pmYou are right!Paloma wrote: ↑Mon Aug 19, 2019 4:15 amHi Marek,lech wrote: ↑Sun Aug 18, 2019 7:24 pmto use more threads (4):Spliffjiffer wrote: ↑Sun Aug 18, 2019 12:03 pm hello Marek, i tried your "autoplay-mode" myself and it works excellently, very intereting to juggle with it !
one question: is it possible for me to use my complete 4 threads that i have to let Sting autoplay positions... if so, how ?
ah...beside this: is it possible to abbort the autoplay-process by using a certain command maybe ?
setoption name threads value 4
to stop solution:
click button ctrl (don't hold) and type stop
I tried the autoplay Mode and have used the command "d". (display diagram)
But - only after several tries it finally worked at last.
You have to enter the following: press Ctrl-button, type: stop, Return, type: d, Return
The same with command "eval": press Ctrl-button, type: stop, Return, type: eval, Return
But - know this every user?
After the diagram is displayed, the following appears: Key is: 5286910020249268371
What means this?
It would be useful if there were detailed instructions on the various commands and how to use them.
Nevertheless - you have great tools built in.
Thanks
But the auto-playing idea seems to be fresh and probably no GUI (Graphical User's Interface) support such an interesting possibility.
I think that all users (99,9%) like GUI and they are far to use "Windows command line" and send to engines UCI commands.
The auto-playing is a natural (logical) extension of searching and it can replace searching in many positions too.
For this, let programmers of GUIs include it to their programs.
It needs only to start playing of a position by only one engine.
It means that exactly the same engine (common Hash) plays for White and BLACK.
And when an user stops searching (pyramid grows and grows) of a position and want (need) to get full solution and result (draw or mate), the user starts auto-playing from this place or skips a few moves (from pv-line) and starts auto-playing there.
Key is added to diagrams by authors of Stockfish 2.1.1 and I don't know why is there?
Maybe, I can't be friendly, but let me be useful.
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- Posts: 6442
- Joined: Tue Jan 09, 2007 12:31 am
- Location: PA USA
- Full name: Louis Zulli
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- Joined: Sun Feb 14, 2010 10:02 pm
Re: Sting SF 16
"Show" is a new command in Sting 16 !
A guide (bold = input texts) for no GUIs users.
sting-sf-16
it starts Sting
position fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR - kqKQ 0 1
it load position
d
it displays diagram
eval
it displays a static evoulation
setoption name hash value 1024
it sets hash to 1024 Mega
setoption name threads value 1
it sets threads to 1 thread
go movetime 3600000
it starts searching (1 hour)
if you want to stop searching, press (dont't hold) CTRL keyboard button and then type
stop
go movetime 60000 play show forward 6
it skips 6 first moves from the pv-line and starts auto-playing (60 second per move) and displays diagram after each move.
if you want to stop auto-playing, press (dont't hold) CTRL keyboard button and then type
stop
The commands "forward", "show", "d", "eval" are optional and may be omitted.
BTW. Some no-output key information in diagrams may be ignored by users.
A guide (bold = input texts) for no GUIs users.
sting-sf-16
it starts Sting
position fen rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR - kqKQ 0 1
it load position
d
it displays diagram
eval
it displays a static evoulation
setoption name hash value 1024
it sets hash to 1024 Mega
setoption name threads value 1
it sets threads to 1 thread
go movetime 3600000
it starts searching (1 hour)
if you want to stop searching, press (dont't hold) CTRL keyboard button and then type
stop
go movetime 60000 play show forward 6
it skips 6 first moves from the pv-line and starts auto-playing (60 second per move) and displays diagram after each move.
if you want to stop auto-playing, press (dont't hold) CTRL keyboard button and then type
stop
The commands "forward", "show", "d", "eval" are optional and may be omitted.
BTW. Some no-output key information in diagrams may be ignored by users.
Maybe, I can't be friendly, but let me be useful.
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- Location: 223
Re: Sting SF 16
Thanks Lech !!
I always look forward to your work...
I always look forward to your work...
Judge without bias, or don't judge at all...