New Ethereal

Discussion of anything and everything relating to chess playing software and machines.

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camava
Posts: 27
Joined: Tue Apr 09, 2019 6:10 pm
Full name: mario varela

New Ethereal

Post by camava » Mon May 27, 2019 3:59 pm


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Thomas Lagershausen
Posts: 238
Joined: Mon Jun 11, 2007 4:59 pm

Re: New Ethereal

Post by Thomas Lagershausen » Mon May 27, 2019 4:10 pm

Who helps the general user to create a exe from this stuff?
TL

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Graham Banks
Posts: 33012
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: New Ethereal

Post by Graham Banks » Mon May 27, 2019 8:48 pm

I'm sure that Andrew will make an official release of a new version when he is ready.
As things stand, 11.25 is still the latest official release.
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

komodoslash001
Posts: 10
Joined: Fri Feb 01, 2019 10:56 am
Full name: Jeremy Tyrania

Re: New Ethereal

Post by komodoslash001 » Mon May 27, 2019 9:37 pm

I compiled a popcnt version. It seems to work fine, but kinda strange that it compiled it 1 second... with stockfish it takes about a minute. But I ran it in the fritz GUI and everything seems fine, I get 18,000 knps with my ryzen 1700 using 16 threads.

I uploaded it to zippyshare if anyone wants it.

https://www3.zippyshare.com/v/EC2AAc4z/file.html

AndrewGrant
Posts: 472
Joined: Tue Apr 19, 2016 4:08 am
Location: U.S.A
Full name: Andrew Grant
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Re: New Ethereal

Post by AndrewGrant » Tue May 28, 2019 5:33 am

komodoslash001 wrote:
Mon May 27, 2019 9:37 pm
I compiled a popcnt version. It seems to work fine, but kinda strange that it compiled it 1 second... with stockfish it takes about a minute. But I ran it in the fritz GUI and everything seems fine, I get 18,000 knps with my ryzen 1700 using 16 threads.

I uploaded it to zippyshare if anyone wants it.

https://www3.zippyshare.com/v/EC2AAc4z/file.html
C++ compile times can get pretty unruly with all the templates and as all the layers of inheritance getting compacted due to optimization. So a quick Ethereal compile is expected. I like to think I have the easiest build system for the top end of engines.

As Graham said, I will make a release when ready, which will be V11.50 if I get there, or maybe sooner if ... life happens ...

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