I lost my rant :(

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Michael Sherwin
Posts: 3196
Joined: Fri May 26, 2006 3:00 am
Location: WY, USA
Full name: Michael Sherwin

I lost my rant :(

Post by Michael Sherwin »

I logged in, started a new topic ranting about my life's programming experience and how difficult it was because I have a learning disability that prevents me from actually learning C. I hit preview and it sent me to the login screen losing my post. So you get the scaled way back version. I have to relearn how to do things in C every time I set down to write code. Initialization code is most difficult because it can be quite esoteric. The problem for me is not finishing it in one day. The next day I often look at the code and wonder who wrote it. I just did not remember writing it or how it was supposed to work. So I had to start over. Today I was able to simplify the code so I could write it in one day. It took me about 8 hours to complete. The code is the initializing of a move lookup table--just the bishop as it had to be a 'small task' if I were to finish it before bed.

Code: Select all

typedef struct {
  int ts;
  int ns;
  int nd;
} mt;

mt m[10000];

void InitMovTbl();
void Initialize();
int main();

void InitMovTbl() {
  int sq, ns, y, x, dy, dx, o, p, i;

  for (sq = ns = 0; sq < 64; sq++) {
    y = sq >> 3;
    x = sq & 7;

    for (p = ns, dy = 1, dx = -1; y + dy < 8 && x + dx > -1; dy++, dx--) {
      o = p;
      m[ns].ts = sq + (dy << 3) + dx;
      m[ns].ns = ns + 1; ns++;
    } for (i = p; i < ns; i++) m[i].nd = ns;

    for (p = ns, dy = 1, dx = 1; y + dy < 8 && x + dx < 8; dy++, dx++) {
      o = p;
      m[ns].ts = sq + (dy << 3) + dx;
      m[ns].ns = ns + 1; ns++;
    } for (i = p; i < ns; i++) m[i].nd = ns;

    for (p = ns, dy = -1, dx = -1; y + dy > -1 && x + dx > -1; dy--, dx--) {
      o = p;
      m[ns].ts = sq + (dy << 3) + dx;
      m[ns].ns = ns + 1; ns++;
    } for (i = p; i < ns; i++) m[i].nd = ns;

    for (p = ns, dy = -1, dx = 1; y + dy > -1 && x + dx < 8; dy--, dx++) {
      o = p;
      m[ns].ts = sq +  (dy << 3) + dx;
      m[ns].ns = ns + 1;
      m[ns].ns = 0; ns++;
    } for (i = p; i < ns; i++) m[i].nd = ns;

    m[ns - 1].ns = 0;
    for (i = o; i < ns; i++) m[i].nd = 0;
  }
  
}

void Initialize() {
  InitMovTbl();
}

int main() {
  Initialize();
}
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mar
Posts: 2554
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: I lost my rant :(

Post by mar »

Michael Sherwin wrote: Tue Mar 12, 2019 7:02 am I hit preview and it sent me to the login screen losing my post.
Yes, this used to happen to me as well. It taught me to always copy the whole post to the clipboard before previewing/posting.
Martin Sedlak
Uri Blass
Posts: 10267
Joined: Thu Mar 09, 2006 12:37 am
Location: Tel-Aviv Israel

Re: I lost my rant :(

Post by Uri Blass »

mar wrote: Tue Mar 12, 2019 11:12 am
Michael Sherwin wrote: Tue Mar 12, 2019 7:02 am I hit preview and it sent me to the login screen losing my post.
Yes, this used to happen to me as well. It taught me to always copy the whole post to the clipboard before previewing/posting.
never happened to me in this forum but the in a different forum when it happened there were cases when I could return back to the previous screen so I did not lose my post.
sovaz1997
Posts: 261
Joined: Sun Nov 13, 2016 10:37 am

Re: I lost my rant :(

Post by sovaz1997 »

I recommend additionally saving what you write to the file (if the text is very large). Then just don't lose what you write.
Zevra 2 is my chess engine. Binary, source and description here: https://github.com/sovaz1997/Zevra2
Zevra v2.5 is last version of Zevra: https://github.com/sovaz1997/Zevra2/releases
AlvaroBegue
Posts: 931
Joined: Tue Mar 09, 2010 3:46 pm
Location: New York
Full name: Álvaro Begué (RuyDos)

Re: I lost my rant :(

Post by AlvaroBegue »

Part of the problem is your coding style. Your function names are OK, but your variable names are not informative at all. I have no idea what `ts', `ns', `nd', `mt', or `m' mean. Chances are you won't know when you encounter the code in a couple of days either. You should write code that is easy for a human to read. Getting the compiler to understand you is the easy part, but that's not good enough.