More bugs solved!
Please, download this new version.
Thanks to those who communicated the bugs!!
www.andscacs.com/andscacs087215.zip
Andscacs, developing version
Moderators: hgm, Rebel, chrisw
-
- Posts: 2204
- Joined: Sat Jan 18, 2014 10:24 am
- Location: Andorra
Re: Andscacs, developing version
Daniel José - http://www.andscacs.com
-
- Posts: 47
- Joined: Mon Mar 07, 2016 12:46 am
Re: Andscacs, developing version
what is Fathom Syzygy?
-
- Posts: 1296
- Joined: Sun Mar 12, 2006 6:46 pm
- Location: Kelowna
- Full name: Tony Mokonen
Re: Andscacs, developing version
Fathom is a stand-alone Syzygy tablebase probing tool. The aims of Fathom are:Tdunbug wrote:what is Fathom Syzygy?
- To make it easy to integrate the Syzygy tablebases into existing chess engines;
- To make it easy to create stand-alone applications that use the Syzygy tablebases;
https://github.com/basil00/Fathom
-
- Posts: 2204
- Joined: Sat Jan 18, 2014 10:24 am
- Location: Andorra
Re: Andscacs, developing version
Just to explain a little, Syzygy does not tolerate any illegal position as should be because is optimized for speed. And Andscacs was not filtering some ilegal moves coming for the hash, specially in SMP mode.
As it happens much less in single core (reproducible mode), I ended generating random moves to provoke all the possible crashes, to improve the legal move filtering function, like nonsense Pa2 to e2 and is an en passant capture.
As it happens much less in single core (reproducible mode), I ended generating random moves to provoke all the possible crashes, to improve the legal move filtering function, like nonsense Pa2 to e2 and is an en passant capture.
Daniel José - http://www.andscacs.com
-
- Posts: 22
- Joined: Fri Jan 11, 2013 5:04 pm
Re: Andscacs, developing version
good engine i have been playing it against gull,seems to be = to it with contemp set at 10.I am using arena gui and the TB hits stillare not displayed during games? thank you again.
-
- Posts: 198
- Joined: Sun Jun 03, 2012 6:46 pm
- Location: Trinec, Czech Republic
Re: Andscacs, developing version
I tried version 0.87222 at it stopped working in Fritz 14 GUI. The first game was lost on time and during next games engine didn´t start working when was out of book.
-
- Posts: 325
- Joined: Sat Nov 30, 2013 9:51 am
- Location: Canada
- Full name: Jason Coombs
Re: Andscacs, developing version
I'm using Arena 3.5.1 and the TB hits are showing correctly. Can you post a screenshot?
-
- Posts: 325
- Joined: Sat Nov 30, 2013 9:51 am
- Location: Canada
- Full name: Jason Coombs
Re: Andscacs, developing version
Strange, I'm using Fritz 15 GUI with no issues.overlord wrote:I tried version 0.87222 at it stopped working in Fritz 14 GUI. The first game was lost on time and during next games engine didn´t start working when was out of book.
-
- Posts: 2204
- Joined: Sat Jan 18, 2014 10:24 am
- Location: Andorra
Re: Andscacs, developing version
Yes, a screenshot of Arena will be useful. Also I use it with Fritz 13 and seems to work well. Anyway I was able to make it crash one time more, so there is a bug somewhere. I'm trying to find it.
Daniel José - http://www.andscacs.com
-
- Posts: 4889
- Joined: Thu Mar 09, 2006 6:34 am
- Location: Pen Argyl, Pennsylvania
Re: Andscacs, developing version
Any chance we can get a Mac version? Let me know if I can help.cdani wrote:More bugs solved!
Please, download this new version.
Thanks to those who communicated the bugs!!
www.andscacs.com/andscacs087215.zip