Say the programmer which created the most interesting engine I ever saw in middlegame!
For a vote ...
Most interesting playing style ... Mikko ... you are on first position!
38 years I am sitting at home and looking computerchess.
Why I must so long wait for such an engine?
Not important ...
Now I have it.
Special thanks to yourself.
You made me really happy with Hakkapeliitta.
Best
Frank
What will be the strongest engine at the end of the year?
Moderators: hgm, Rebel, chrisw
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- Posts: 6808
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- Full name: Frank Quisinsky
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- Posts: 6808
- Joined: Wed Nov 18, 2009 7:16 pm
- Location: Gutweiler, Germany
- Full name: Frank Quisinsky
Re: What will be the strongest engine at the end of the year
Hi there,
more interesting as to compare current TOP engines like Komodo and Stockfish with older Commercials products (most have a boring playing style) is the playing style.
Such a vote is much more interesting as Elo.
We can't win vs. 2.700 Elo and can't win vs. 3.100 Elo.
But we can have more fun with an interesting playing style.
But to your vote.
It's a hard fight between Stockfish and Komodo.
The Stockfish Group with all the programmers working on it are very strong. An person developed an engine alone can't not hold the playing strength. It's a wonder Komodo team can hold it at the moment.
Maybe older commercial programmers can hold the style after looking in the code of Stockfish. If not we have the Situation we have so many years ... each year 30 - 50 Elo more ... if we are looking in Computer chess history.
Best
Frank
more interesting as to compare current TOP engines like Komodo and Stockfish with older Commercials products (most have a boring playing style) is the playing style.
Such a vote is much more interesting as Elo.
We can't win vs. 2.700 Elo and can't win vs. 3.100 Elo.
But we can have more fun with an interesting playing style.
But to your vote.
It's a hard fight between Stockfish and Komodo.
The Stockfish Group with all the programmers working on it are very strong. An person developed an engine alone can't not hold the playing strength. It's a wonder Komodo team can hold it at the moment.
Maybe older commercial programmers can hold the style after looking in the code of Stockfish. If not we have the Situation we have so many years ... each year 30 - 50 Elo more ... if we are looking in Computer chess history.
Best
Frank
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Re: What will be the strongest engine at the end of the year
What do you know about Shredder and Fritz development plz ? Let's assume Fritz 15 is Rybka 5. Rybka 4 needed something around 160 elo to equalize Komodo 9.1, but probably more until then. It is a lot.Bloodbane wrote:Komodo and Stockfish are obvious bets. Shredder and Fritz could both easily compete for the number one spot as well. Both Alfil and Andscacs have made very fast progress recently so they have a small chance too.
What about Shredder now ? The last version known needed something around 300 elo. What do you know we don't to think they can make it until the end of the year ?
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Re: What will be the strongest engine at the end of the year
I spoke with Stefan at the World Championship about Shredder. He only started this rewrite in January 2015. It's a new magic bitboard implementation - the "old" version used a letter-box structure. As many will know, a pure bitboard structure enables fast computation of complex evaluation terms. So this should give quite a boost to the engine. He said the current version is already stronger than v 12.JJJ wrote:What do you know about Shredder and Fritz development plz ? Let's assume Fritz 15 is Rybka 5. Rybka 4 needed something around 160 elo to equalize Komodo 9.1, but probably more until then. It is a lot.
What about Shredder now ? The last version known needed something around 300 elo. What do you know we don't to think they can make it until the end of the year ?
Stefan also told me about his new multi-threaded approach which is different to anything else. He said he got 75 ELO going from 2 to 4 processors and 50 ELO gong from 4 to 8 (I think I have the # processors right, but I'm going from memory) - which is excellent.
And of course Shredder won the Software WCC, so it's definitely no slouch.
He's planning to release a version before the end of the year.
As I said, I think this will be a milestone release.
- Steve
http://www.chessprogramming.net - Maverick Chess Engine
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Re: What will be the strongest engine at the end of the year
I see, yet another Ippo-clone So, now we have Rybka, Houdini and Fire with a myriad of other lesser known Ippo-clones, so much for originality in chess enginesRalf Müller wrote:"Fire, (Firebird, Fire xTreme)
an UCI compliant chess engine by Norman Schmidt [1], until version 3.0 derived from IvanHoe and the Ippolit series of programs with some help of Milos Stanisavljevic. Initially called Firebird, and later renamed to Fire due to a trademark naming conflict [2], it was released as open source, Fire licensed under the GNU GPL. The sources were later closed with Windows executables available for download for recent Intel processors [3]. Fire features magic bitboards, it can be configured with more than 70 UCI options, and applies a SMP parallel search."
source: https://chessprogramming.wikispaces.com/Fire
homepage: http://chesslogik.wix.com/fire
Cordially,
Sean
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Re: What will be the strongest engine at the end of the year
Well, Ginkgo on CEGT 40/20 is about as strong as Rybka 4. So Shredder should be close; either his SMP implementation is much better or he improved that much. Not bad I guessJJJ wrote:What about Shredder now ? The last version known needed something around 300 elo.
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Re: What will be the strongest engine at the end of the year
I think SF will hold on and be number one by the end of this year.
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Re: What will be the strongest engine at the end of the year
How did this happen? It's my understanding that if you modify a program that has a GPL license, and distribute it in any way, you are required to release the source, as well.Ralf Müller wrote:"Fire, (Firebird, Fire xTreme)
an UCI compliant chess engine by Norman Schmidt [1], until version 3.0 derived from IvanHoe and the Ippolit series of programs with some help of Milos Stanisavljevic. Initially called Firebird, and later renamed to Fire due to a trademark naming conflict [2], it was released as open source, Fire licensed under the GNU GPL. The sources were later closed with Windows executables available for download for recent Intel processors [3]. Fire features magic bitboards, it can be configured with more than 70 UCI options, and applies a SMP parallel search."
source: https://chessprogramming.wikispaces.com/Fire
homepage: http://chesslogik.wix.com/fire
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Re: What will be the strongest engine at the end of the year
im really surprised to see komodo ahead by so much...i thought it was generally agreed that k-team will be struggling to keep up with SF? i havent paid much attention to ratings lately, is komodo significantly ahead of the SF dev version??
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Re: The Shredder disaster!!
Hi Steve,
I know that Stefan do a lot in GUI too.
I nice update will be available.
But the biggest problem Shredder have "all the time" are all the fast lost games. From TOP-42 Shredder is here on place 38 ... means 37 other engines have clearly better results.
This one must be changed. This one is important. Also is Shredder an engine, stronger in endgames. From such engines we have really enough. Fore 10 years it was nice too see, also in combination with tablebases, today we have a lot of engines, stronger in endgames.
Shredder need a complete new face, a clearly more interesting style. But such problems a lot of commercial engines have.
I think Shredder should be improved in tactic a lot.
More as a lot ... for a commercial engines, tactic must be clearly better and for sure king safty with many pieces on board. For a Commercial engine the right word is ... disaster!
Have a look here ...
FCT League 1 statistic
The same is to see now in FCT League 2 statistic
Can be see after Arasan 18.0 POP x64 test-run
78 games??????
Best
Frank
I know that Stefan do a lot in GUI too.
I nice update will be available.
But the biggest problem Shredder have "all the time" are all the fast lost games. From TOP-42 Shredder is here on place 38 ... means 37 other engines have clearly better results.
This one must be changed. This one is important. Also is Shredder an engine, stronger in endgames. From such engines we have really enough. Fore 10 years it was nice too see, also in combination with tablebases, today we have a lot of engines, stronger in endgames.
Shredder need a complete new face, a clearly more interesting style. But such problems a lot of commercial engines have.
I think Shredder should be improved in tactic a lot.
More as a lot ... for a commercial engines, tactic must be clearly better and for sure king safty with many pieces on board. For a Commercial engine the right word is ... disaster!
Have a look here ...
FCT League 1 statistic
The same is to see now in FCT League 2 statistic
Can be see after Arasan 18.0 POP x64 test-run
Code: Select all
Programs Elo + - Games Score Av.Op. Draws Won Draw Lost
01. Komodo 9 x64 : 3078 41 39 135 71.5% 2918 51.1% 62 69 4
02. Stockfish 26Apr2015 BMI2 x64 : 3064 30 27 191 68.6% 2928 61.8% 72 118 1
03. Houdini 4 STD B x64 : 3018 70 67 49 64.3% 2916 51.0% 19 25 5
04. Hakkapeliitta 3.0 x64 : 2996 36 34 118 59.7% 2928 66.9% 31 79 8
05. Fire 4 x64 : 2982 28 27 157 57.0% 2933 73.2% 32 115 10
06. Sting SF 4.8.4 x64 : 2978 28 25 140 56.8% 2930 77.9% 25 109 6
07. Protector 1.8.0 x64 : 2975 25 23 162 55.6% 2936 79.0% 26 128 8
08. GullChess 3.0 BMI2 x64 : 2973 28 27 140 56.1% 2931 76.4% 25 107 8
09. Critter 1.6a x64 : 2966 26 25 141 53.5% 2941 80.1% 19 113 9
10. Texel 1.05 x64 : 2940 35 35 118 50.4% 2938 68.6% 19 81 18
11. Chiron 2.0 x64 : 2936 28 28 149 49.3% 2940 74.5% 18 111 20
12. Nirvanachess 2.1c POP x64 : 2930 26 26 159 49.1% 2936 76.7% 17 122 20
13. Equinox 3.30 x64 : 2928 28 28 137 47.8% 2943 76.6% 13 105 19
14. Naum 4.6 x64 : 2918 29 30 143 45.8% 2947 73.4% 13 105 25
15. Andscacs 0.81 POP x64 : 2904 34 35 144 45.5% 2935 63.2% 20 91 33
16. Rybka 4.1 SSE42 x64 : 2897 28 30 134 43.7% 2942 75.4% 8 101 25
17. Hannibal 1.5 x64 : 2885 27 30 125 42.4% 2938 76.8% 5 96 24
18. Sjeng c't 2010 w32 : 2883 30 32 134 41.0% 2946 71.6% 7 96 31
19. Hiarcs 14 WCSC w32 : 2850 37 38 137 37.2% 2941 56.9% 12 78 47
20. Senpai 1.0 SSE42 x64 : 2820 34 36 158 33.9% 2937 56.3% 9 89 60
21. Shredder 12 x64 : 2809 33 35 181 30.4% 2953 53.0% 7 96 78
78 games??????
Best
Frank