I'm not sure if this is due to overload or it's a problem with Maverick.Warning: QObject:: killTimers: timers cannot be stopped from another thread
Does anyone know if this is a problem or just FYI?
Thanks,
Steve
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I'm not sure if this is due to overload or it's a problem with Maverick.Warning: QObject:: killTimers: timers cannot be stopped from another thread
I tried to find Ilari's explanation that Adam refers to... I think I have not find it. Anyway, here is a thread where this warning is briefly reported:Steve Maughan wrote:What are the fastest time controls you use with CuteChess-Cli? I'm doing 40 moves in 15 seconds and occasionally get a message:I'm not sure if this is due to overload or it's a problem with Maverick.Warning: QObject:: killTimers: timers cannot be stopped from another thread
Does anyone know if this is a problem or just FYI?
Thanks,
Steve
There is NO limit.Steve Maughan wrote:What are the fastest time controls you use with CuteChess-Cli? I'm doing 40 moves in 15 seconds and occasionally get a message:I'm not sure if this is due to overload or it's a problem with Maverick.Warning: QObject:: killTimers: timers cannot be stopped from another thread
Does anyone know if this is a problem or just FYI?
Thanks,
Steve
I do, and I don't have time losses either, at least on the side of my engine, even when running 4 concurrent games on my 4 core machine.Here is the secret: I don't use Windows
Hello Thomas,tpetzke wrote:Hi Ma,
... but maybe its effect is much smaller then.
Thomas...