Discussion of anything and everything relating to chess playing software and machines.
Moderators: hgm , Rebel , chrisw
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Wed Feb 10, 2010 6:00 pm
ChessGUI 0.176 is out there.
- it appears it's been all about testsuites.
Matthias.
Code: Select all
[Result00000001]
Engine=BigLion 2.23x
EPD=WACNEW.EPD
TimeControl=10 secs
Score=277 / 300
ScorePerCent=92
Pts=0
PtsPerCent=???
TimeNeeded=415.042
TimeUsed=3000.000
TimePerCent=13
[Result00000002]
Engine=BigLion 2.23x
EPD=STS 1.0 Undermine B.epd
TimeControl=10 secs
Score=39 / 100
ScorePerCent=39
Pts=518
PtsPerCent=???
TimeNeeded=658.273
TimeUsed=1000.000
TimePerCent=65
[Result00000003]
Engine=BigLion 2.23x
EPD=STS 2.0 Open Files and Diagonals - B.epd
TimeControl=10 secs
Score=38 / 100
ScorePerCent=38
Pts=492
PtsPerCent=???
TimeNeeded=659.374
TimeUsed=1000.000
TimePerCent=65
[Result00000004]
Engine=BigLion 2.23x
EPD=STS 3.1 Knight Outposts-Centralization-Repositioning.epd
TimeControl=10 secs
Score=50 / 100
ScorePerCent=50
Pts=635
PtsPerCent=???
TimeNeeded=545.944
TimeUsed=1000.000
TimePerCent=54
[Result00000005]
Engine=BigLion 2.23x
EPD=STS 4.1 Square Vacancy.EPD
TimeControl=10 secs
Score=45 / 100
ScorePerCent=45
Pts=564
PtsPerCent=???
TimeNeeded=607.376
TimeUsed=1000.000
TimePerCent=60
[Result00000006]
Engine=BigLion 2.23x
EPD=STS 5.0 Bishop vs Knight.epd
TimeControl=10 secs
Score=57 / 100
ScorePerCent=57
Pts=672
PtsPerCent=???
TimeNeeded=474.768
TimeUsed=1000.000
TimePerCent=47
[Result00000007]
Engine=BigLion 2.23x
EPD=STS 6.0 Re-Capturing.epd
TimeControl=10 secs
Score=51 / 100
ScorePerCent=51
Pts=736
PtsPerCent=???
TimeNeeded=549.824
TimeUsed=1000.000
TimePerCent=54
[Result00000008]
Engine=BigLion 2.23x
EPD=STS 7.0 Offer of Simplification.epd
TimeControl=10 secs
Score=38 / 100
ScorePerCent=38
Pts=508
PtsPerCent=???
TimeNeeded=673.845
TimeUsed=1000.000
TimePerCent=67
[Result00000009]
Engine=BigLion 2.23x
EPD=STS 8.0 Advancement of f-g-h pawns II.epd
TimeControl=10 secs
Score=33 / 100
ScorePerCent=33
Pts=452
PtsPerCent=???
TimeNeeded=709.890
TimeUsed=1000.000
TimePerCent=70
[Result00000010]
Engine=BigLion 2.23x
EPD=STS 9.0 Advancement of a-b-c Pawns.epd
TimeControl=10 secs
Score=29 / 100
ScorePerCent=29
Pts=417
PtsPerCent=???
TimeNeeded=740.954
TimeUsed=1000.000
TimePerCent=74
swami
Posts: 6640 Joined: Thu Mar 09, 2006 4:21 am
Post
by swami » Thu Feb 11, 2010 2:36 am
Thanks, Mathias.
Will check it out. From your input, Improvements in features look great.
It would be a fantastic GUI if all kinds of features are present for testing the EPD's.
Graham Banks
Posts: 41423 Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ
Post
by Graham Banks » Thu Feb 11, 2010 3:16 am
swami wrote: Thanks, Mathias.
Will check it out. From your input, Improvements in features look great.
It would be a fantastic GUI if all kinds of features are present for testing the EPD's.
It's already fantastic for engine v engine testing.
gbanksnz at gmail.com
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Thu Feb 11, 2010 6:49 am
Graham Banks wrote: swami wrote: Thanks, Mathias.
Will check it out. From your input, Improvements in features look great.
It would be a fantastic GUI if all kinds of features are present for testing the EPD's.
It's already fantastic for engine v engine testing.
Scheduling the games of a new tournament takes longer in latest ChessGUI versions.
ChessGUI 0.177 shall notify users during the wait.
I noticed it when I setup a Chess960 tournament with 960 cycles.
Matthias.
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Thu Feb 11, 2010 6:56 am
swami wrote: Thanks, Mathias.
Will check it out. From your input, Improvements in features look great.
It would be a fantastic GUI if all kinds of features are present for testing the EPD's.
Available features are general, not specific to STS.
Can you name some lacking desired features ?
Engines are not unloaded anymore after each FEN.
Matthias.
David Dahlem
Posts: 900 Joined: Wed Mar 08, 2006 9:06 pm
Post
by David Dahlem » Thu Feb 11, 2010 3:16 pm
Hi Matthias
Could you briefly summarize the game analysis features? Does it have blunder check, annotation, etc.?
swami
Posts: 6640 Joined: Thu Mar 09, 2006 4:21 am
Post
by swami » Thu Feb 11, 2010 3:58 pm
Hi Mathias,
ChessGUI does have many features already. I can only note very few that are missing:
* To calculate the total rated time from all the test suites.
* Average percentage, total scores from all test suites
* Automatically test the list of many engines rather than one engine
* Option to list multiple Epd's as supplied by the user, rather than option to let the user choose one epd file.
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Thu Feb 11, 2010 4:56 pm
David Dahlem wrote: Hi Matthias
Could you briefly summarize the game analysis features? Does it have blunder check, annotation, etc.?
Hi David,
ChessGUI cannot analyze.
ChessGUI produces a blunder check epd file during game play, not from pgn.
Matthias.
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Thu Feb 11, 2010 5:13 pm
swami wrote: Hi Mathias,
ChessGUI does have many features already. I can only note very few that are missing:
* To calculate the total rated time from all the test suites. not hard to add
* Average percentage, total scores from all test suites ChessGUI harder to add
* Automatically test the list of many engines rather than one engine ChessGUI 0.176 automatically tests a list of engines in sequence
* Option to list multiple Epd's as supplied by the user, rather than option to let the user choose one epd file.you mean select many in parallel, instead of in sequence as now ? doable
Matthias Gemuh
Posts: 3245 Joined: Thu Mar 09, 2006 9:10 am
Post
by Matthias Gemuh » Fri Feb 12, 2010 11:47 am
Matthias Gemuh wrote: ChessGUI 0.176 is out there.
- it appears it's been all about testsuites.
Matthias.
ChessGUI 0.177 is out there.
- a final touch at the testsuite stuff
Matthias.
Code: Select all
[Engine0001.Epd0000001]
Engine=BigLion 2.23x
EPD=STS 1.0 Undermine B.epd
TimeControl=10 secs
Score=39 / 100
ScorePerCent=39
Pts=518 / 1000
PtsPerCent=52
TimeNeeded=677 / 1000 secs
TimePerCent=68
[Engine0001.Epd0000002]
Engine=BigLion 2.23x
EPD=STS 2.0 Open Files and Diagonals - B.epd
TimeControl=10 secs
Score=36 / 100
ScorePerCent=36
Pts=476 / 1000
PtsPerCent=48
TimeNeeded=701 / 1000 secs
TimePerCent=70
[Engine0001.Epd0000003]
Engine=BigLion 2.23x
EPD=STS 3.1 Knight Outposts-Centralization-Repositioning.epd
TimeControl=10 secs
Score=48 / 100
ScorePerCent=48
Pts=615 / 1000
PtsPerCent=62
TimeNeeded=581 / 1000 secs
TimePerCent=58
[Engine0001.Epd0000004]
Engine=BigLion 2.23x
EPD=STS 4.1 Square Vacancy.EPD
TimeControl=10 secs
Score=43 / 100
ScorePerCent=43
Pts=550 / 1000
PtsPerCent=55
TimeNeeded=660 / 1000 secs
TimePerCent=66
[Engine0001.Epd0000005]
Engine=BigLion 2.23x
EPD=STS 5.0 Bishop vs Knight.epd
TimeControl=10 secs
Score=54 / 100
ScorePerCent=54
Pts=646 / 1000
PtsPerCent=65
TimeNeeded=521 / 1000 secs
TimePerCent=52
[Engine0001.Epd0000006]
Engine=BigLion 2.23x
EPD=STS 6.0 Re-Capturing.epd
TimeControl=10 secs
Score=50 / 100
ScorePerCent=50
Pts=731 / 1000
PtsPerCent=73
TimeNeeded=572 / 1000 secs
TimePerCent=57
[Engine0001.Epd0000007]
Engine=BigLion 2.23x
EPD=STS 7.0 Offer of Simplification.epd
TimeControl=10 secs
Score=38 / 100
ScorePerCent=38
Pts=508 / 1000
PtsPerCent=51
TimeNeeded=706 / 1000 secs
TimePerCent=71
[Engine0001.Epd0000008]
Engine=BigLion 2.23x
EPD=STS 8.0 Advancement of f-g-h pawns II.epd
TimeControl=10 secs
Score=33 / 100
ScorePerCent=33
Pts=452 / 1000
PtsPerCent=45
TimeNeeded=744 / 1000 secs
TimePerCent=74
[Engine0001.Epd0000009]
Engine=BigLion 2.23x
EPD=STS 9.0 Advancement of a-b-c Pawns.epd
TimeControl=10 secs
Score=27 / 100
ScorePerCent=27
Pts=411 / 1000
PtsPerCent=41
TimeNeeded=785 / 1000 secs
TimePerCent=79
[Engine0001]
Engine=BigLion 2.23x
TimeControl=10 secs
Score=368 / 900
ScorePerCent=41
Pts=4907 / 9000
PtsPerCent=55
TimeNeeded=5947 / 9000 secs
TimePerCent=66