need suggestion for callable Chess engine

Discussion of chess software programming and technical issues.

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rreagan
Posts: 102
Joined: Sun Sep 09, 2007 6:32 am

Re: need suggestion for callable Chess engine

Post by rreagan »

Gerd Isenberg wrote:Welcome back Russell!
Still bitboarding?

Cheers,
Gerd
Hey Gerd, yes, still bitboarding :-) I've had to catch up on all of the magic bitboard developments. Interesting stuff. It seems like that has become the popular approach now.
Gerd Isenberg
Posts: 2250
Joined: Wed Mar 08, 2006 8:47 pm
Location: Hattingen, Germany

Re: need suggestion for callable Chess engine

Post by Gerd Isenberg »

rreagan wrote:Hey Gerd, yes, still bitboarding :-) I've had to catch up on all of the magic bitboard developments. Interesting stuff. It seems like that has become the popular approach now.
Yes, without bitboard bit-twiddling chess programming would be so boring ;-)
I still rely on SSE2 kogge-stone fill-stuff with vectors of four bitboards (quad-bitboards). Actually I even flip the color each make/unmake to have always white to move. I'll hope earlier or later it pays off with 128-bit SSE2 alus. Hopefully amd will overcome the current K10 (barcelona) quarrels. The announced SSE5 looks promising thought.