Chain detection algorithm

Discussion of chess software programming and technical issues.

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Jorge Garcia
Posts: 61
Joined: Thu Oct 22, 2009 1:50 am
Location: Barcelona Spain

Chain detection algorithm

Post by Jorge Garcia »

Hi all,
I stumbled across this article published in chessbase
http://en.chessbase.com/post/switch-sid ... id-and-ios
I put some quotes...
"It was developed under a research grant that was intended to describe a game that had increased human-perceptual complexity while still maintaining the same theoretical game tree size as the standard version of chess. This was useful in shifting the focus from studying ‘higher complexity’ in AI (think the paradigm shift from chess to Go, which has recently been conquered by computers as well) to studying ‘cleverer algorithms’ in order to play the game as well as humans."
"it does kind of implement the novel chain detection algorithm developed primarily by Paul Bonham"

Can someone give technical information about this algorithm?
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Jorge García de Andrés
http://dynchess.blogspot.com.es
http://www.bitacoradelasalud.blogspot.com.es
http://www.mytechit.blogspot.com.es
elpapa
Posts: 211
Joined: Sun Jan 18, 2009 11:27 pm
Location: Sweden
Full name: Patrik Karlsson

Re: Chain detection algorithm

Post by elpapa »

Jorge Garcia
Posts: 61
Joined: Thu Oct 22, 2009 1:50 am
Location: Barcelona Spain

Re: Chain detection algorithm

Post by Jorge Garcia »

Thanks a lot Patrick
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Jorge García de Andrés
http://dynchess.blogspot.com.es
http://www.bitacoradelasalud.blogspot.com.es
http://www.mytechit.blogspot.com.es