New chess variant
Posted: Mon Jun 06, 2016 7:57 pm
My son (for reference, he's five) just invented his own chess variant, which I'm posting here because it seems to produce a game that is actually very playable with some non-trivial strategy.
He calls it "drop down chess" for reasons that are to convoluted to go into, and his explanation of the rules is a bit different from what I'm describing here, but it's functionally the same.
The game is like regular chess and uses normal chess men. In addition, you need markers in two colours (draught stones will do).
When capturing a piece, the piece used to make the capture transforms into a "point token" (represented by a stone) of the same colour. Point tokens cannot move and are treated as normal pieces and block other pieces, just as regular pieces would. These point tokens can be captured normally.
When the game ends, the player with the most "point tokens" in play wins; if both sides have the same number of tokens but one side is mated, the mated side loses. Otherwise it's a draw.
What is interesting is that the Queen remains a powerful piece, but only for gobbling up enemy tokens. Regular captures turn the Queen into a token, which effectively loses you the Queen. The King is not exempt from this rule, making a regular capture with the King instantly loses the game (so it's effectively illegal).
He calls it "drop down chess" for reasons that are to convoluted to go into, and his explanation of the rules is a bit different from what I'm describing here, but it's functionally the same.
The game is like regular chess and uses normal chess men. In addition, you need markers in two colours (draught stones will do).
When capturing a piece, the piece used to make the capture transforms into a "point token" (represented by a stone) of the same colour. Point tokens cannot move and are treated as normal pieces and block other pieces, just as regular pieces would. These point tokens can be captured normally.
When the game ends, the player with the most "point tokens" in play wins; if both sides have the same number of tokens but one side is mated, the mated side loses. Otherwise it's a draw.
What is interesting is that the Queen remains a powerful piece, but only for gobbling up enemy tokens. Regular captures turn the Queen into a token, which effectively loses you the Queen. The King is not exempt from this rule, making a regular capture with the King instantly loses the game (so it's effectively illegal).