Games adjudication

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Fabio Gobbato
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Games adjudication

Post by Fabio Gobbato » Tue Sep 15, 2015 6:21 pm

The adjudication of games could save some testing time but could also distort the test result.

Do you use adjudication in your tests or not?
Is it worth using it?
Have you ever compared some tests with and without adjudication?

mar
Posts: 2010
Joined: Fri Nov 26, 2010 1:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Games adjudication

Post by mar » Tue Sep 15, 2015 7:57 pm

Fabio Gobbato wrote:The adjudication of games could save some testing time but could also distort the test result.

Do you use adjudication in your tests or not?
Is it worth using it?
Have you ever compared some tests with and without adjudication?
I don't use adjudications. I found some bugs thanks to this (broken certain win eval and so on).

mar
Posts: 2010
Joined: Fri Nov 26, 2010 1:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: Games adjudication

Post by mar » Tue Sep 15, 2015 8:03 pm

This is especially important for engines who don't access tbs. For example the GUI adjudicates a TB win but the engine might have drawn instead.

Ferdy
Posts: 4111
Joined: Sun Aug 10, 2008 1:15 pm
Location: Philippines

Re: Games adjudication

Post by Ferdy » Wed Sep 16, 2015 7:02 am

There was a time that I did not use adjudication. That was a time when testing mate in 1 or so did not work well.

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