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Help needed compiling Borland C++ program

Posted: Tue Feb 24, 2015 5:31 pm
by hgm
I am trying to help Vladimir Pribylinec to fix his EuroShogi program, (which contained a bug in the move generator). The original programmer is no longer available, but the source code is. I located the bug, and think I fixed it, but I could not compile the program. It seems it needs the Borland C++ Builder, and as the program is oth GUI and AI in one, it cannot be compiled on anything else without a complete rewrite of the GUI.

Is there anyone who has Borland C++ Builder, and is willing to compile the program for me? (Well, actually for Vladimir. ;) )

Re: Help needed compiling Borland C++ program

Posted: Tue Feb 24, 2015 5:39 pm
by SMIRF
If you would mail it or a link to me, I would try. But Borland / Inprise / Embarcadero had serveral times changed their C++ compiler philosopie. Thus it is not sure, that I will have success ...

Re: Help needed compiling Borland C++ program

Posted: Tue Feb 24, 2015 6:01 pm
by stegemma
hgm wrote:I am trying to help Vladimir Pribylinec to fix his EuroShogi program, (which contained a bug in the move generator). The original programmer is no longer available, but the source code is. I located the bug, and think I fixed it, but I could not compile the program. It seems it needs the Borland C++ Builder, and as the program is oth GUI and AI in one, it cannot be compiled on anything else without a complete rewrite of the GUI.

Is there anyone who has Borland C++ Builder, and is willing to compile the program for me? (Well, actually for Vladimir. ;) )
I still use Borland C++ Builder 6.0 and i have, somewhere, all the releases since version 3.0. I think that i can compile the program, if it is not a version following the 6.0.