In my opinion the copying aspect is rather negligible in so far as White can at one point force Black to break the symmetry - namely when White eventually threatens something that has to be addressed by Black. An example from established opening theory is the following line from the Four Knight's Game:
1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Bb5 Bb4 5. O-O O-O 6. d3 d6 7. Bg5 Bg4 8. Nd5 Nd4 9. Nxb4 Nxb5 10. Nd5 Nd4 11. Bxf6 Bxf3? 12. Qd2! Qd7??
[D]r4rk1/pppq1ppp/3p1B2/3Np3/3nP3/3P1b2/PPPQ1PPP/R4RK1 w - - 0 13
13. Ne7+ Kh8 14. Bxg7+ Kxg7 15. Qg5+ Kh8 16. Qf6#
So as soon soon as White threatens something with check, Black is forced to break the symmetry. I find it hard to believe that Black could actually have a won game from the beginning just because of the copying technique.
Suba's point, however, is more difficult to assess and also has relevance for computer chess. Directly above the symmetrical example in the Wikipedia article is an example of a Hedgehog position:
1. Nf3 Nf6 2. c4 c5 3. Nc3 e6 4. g3 b6 5. Bg2 Bb7 6. 0-0 Be7 7. d4 cxd4 8. Qxd4 d6 9. Rd1 a6 10. b3 Nbd7 11. e4 Qb8 12. Bb2 0-0
[D]rq3rk1/1b1nbppp/pp1ppn2/8/2PQP3/1PN2NP1/PB3PBP/R2R2K1 w - - 0 13
Suba wrote of a similar Hedgehog position, "White's position looks ideal. That's the naked truth about it, but the 'ideal' has by definition one drawback—it cannot be improved."
This is typical for the Hedgehog. White can of course begin to lay siege on the d6-pawn or launch a kingside attack, but every move White will have to play dislocates pieces from good squares and will eventually enable Black to thrust back with b6-b5 or d6-d5.
The Hedgehog and similar positions, originating e.g. from the Modern Defence, defy the classical strategy of Tarrasch's, which we all implement in our evaluation functions. Suba's keyword here is flexibility: Black is flexible enough to react on all of White's improvement attempts. An evaluation function of a chess engine will not be able to assess flexibility properly.
Yet this flexible approach a serious showcase for an inherent Black advantage. Suba also explained this in game-theoritical vocabulary:
In terms of the mathematical games theory, chess is a game of complete information, and Black's information is always greater—by one move!
In order to not flood this post with too many examples I'll stop here now. I also have an interesting example from the Tarrasch defense where, when played reversed, White's best move is the null move...