What is the most difficult and danger feature to tune it?

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UncombedCoconut
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Joined: Fri Dec 18, 2009 11:40 am
Location: Naperville, IL

Re: What is the most difficult and danger feature to tune it

Post by UncombedCoconut »

I "negated" those by returning a mate score from checkmated positions. Mate scores propagate as usual.
It doesn't make much difference against an engine that's trying to win. The game above is from SF with only the return values of evaluate() negated. It completely ruined the game by the time the forced mate entered its horizon.