Rating differences between engines definitely do decline with longer time controls, due to increased percentage of draws. If draws were not rated, some studies suggest that rating differences would tend to climb slightly with longer time controls. But when you rate engines by problems solved, draws are not an issue, so this makes sense. I suppose that your unscaled rating list would be a reasonable estimate of how engines might perform at 40 moves in 2 hours or so, especially against humans, but it won't come close to correlating with rating differences on blitz lists. But that's no problem, it's easy enough to multiply by 2 for that purpose!Rebel wrote: ↑Sun May 31, 2020 9:31 am @Larry
On a second thought -
On all 3 rating lists the longer time control the more the elo of an engine drops, with SRL it's exactly the other way around.Code: Select all
CEGT 40/4 SF11 3486 CEGT 40/20 SF11 3450 CEGT 40/120 SF11 3409 CCRL 40/2 SF11 3534 CCRL 40/15 SF11 3433 FGRL 60s+0.6 SF11 3497 FGRL 10m+6.0 SF11 3426 FGRL 60m+15.0 SF11 3391
Instinctively more natural, one ply deeper it is not, I understand
I think I will keep my elo formula.
BTW, the NICE tool is developed for engine tuning, that it also can produce a reasonable reliable rating list was an unexpected bonus.
The Speedy Rating List
Moderators: hgm, Rebel, chrisw
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Re: The Speedy Rating List
Komodo rules!
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- Full name: Patrice Duhamel
Re: The Speedy Rating List
Yes, Cheese is still developed.Rebel wrote: ↑Sun May 31, 2020 7:54 pmIf Cheese is still developed I will include it.Patrice Duhamel wrote: ↑Sun May 31, 2020 5:37 pm I'm curious to see Cheese score, it's possible to add it in the list ? or to download LC1.epd ?
Anything that can go wrong will go wrong.
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Re: The Speedy Rating List
Cool..., will be done.Patrice Duhamel wrote: ↑Mon Jun 01, 2020 10:52 amYes, Cheese is still developed.Rebel wrote: ↑Sun May 31, 2020 7:54 pmIf Cheese is still developed I will include it.Patrice Duhamel wrote: ↑Sun May 31, 2020 5:37 pm I'm curious to see Cheese score, it's possible to add it in the list ? or to download LC1.epd ?
90% of coding is debugging, the other 10% is writing bugs.
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Re: The Speedy Rating List
What they also have in common is a syntax error.Rebel wrote: ↑Sat May 30, 2020 3:29 pm4Rk2/2R5/2p3p1/3p4/3P3r/P7/1P3P1p/7K b - - bm Kxe8; ce -32000; acd 0;
k5rb/3r4/1ppP4/p1p1p1p1/P1P1Pp1p/1P1R4/3R1PPN/3q1K2 w - - bm Rxd1; ce -32000; acd 0;
8/3P2k1/5p2/6pp/4p3/1b2P2P/6r1/2BK4 w - - bm Ke1; ce -32000; acd 0;
3r2k1/6p1/4p3/1p1nB1Qp/1PpP3P/R1P2P2/1r4qK/8 w - - bm Qxg2; ce -32000; acd 0;
'What they have in common, it's called the chopper move.
For FEN, you need <position FEN> color castle EP and the two move counters. You need a ";" before the bm field. I notice that Crafty handles those, but it does complain about the bogus move/half-move values.
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Re: The Speedy Rating List
1. Finished the 4000ms testing.
2. Added Orion 0.6
3. Split the 1000ms and 4000ms into 2 pages.
The new URL's are -
http://rebel13.nl/download/srl-1000.html
http://rebel13.nl/download/srl-4000.html
4. Next -
Cheese 2.1
Stash 16.0
Sting 21
Ares 005-2
Godel 7.0
Baron 3.44.1
5. Will try to get Winboard engines to work with MEA, some monumental engines (for instance Crafty) belong to the list.
2. Added Orion 0.6
3. Split the 1000ms and 4000ms into 2 pages.
The new URL's are -
http://rebel13.nl/download/srl-1000.html
http://rebel13.nl/download/srl-4000.html
4. Next -
Cheese 2.1
Stash 16.0
Sting 21
Ares 005-2
Godel 7.0
Baron 3.44.1
5. Will try to get Winboard engines to work with MEA, some monumental engines (for instance Crafty) belong to the list.
90% of coding is debugging, the other 10% is writing bugs.
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- Full name: David Carteau
Re: The Speedy Rating List
Download Orion :
https://www.orionchess.com/
https://www.orionchess.com/
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Re: The Speedy Rating List
Very interesting. If you have time, could you test the SlowChess 2.1? Thank you!Rebel wrote: ↑Tue Jun 02, 2020 1:04 pm 1. Finished the 4000ms testing.
2. Added Orion 0.6
3. Split the 1000ms and 4000ms into 2 pages.
The new URL's are -
http://rebel13.nl/download/srl-1000.html
http://rebel13.nl/download/srl-4000.html
4. Next -
Cheese 2.1
Stash 16.0
Sting 21
Ares 005-2
Godel 7.0
Baron 3.44.1
5. Will try to get Winboard engines to work with MEA, some monumental engines (for instance Crafty) belong to the list.
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Re: The Speedy Rating List
Have it running....MMarc wrote: ↑Tue Jun 02, 2020 3:57 pmVery interesting. If you have time, could you test the SlowChess 2.1? Thank you!Rebel wrote: ↑Tue Jun 02, 2020 1:04 pm 1. Finished the 4000ms testing.
2. Added Orion 0.6
3. Split the 1000ms and 4000ms into 2 pages.
The new URL's are -
http://rebel13.nl/download/srl-1000.html
http://rebel13.nl/download/srl-4000.html
4. Next -
Cheese 2.1
Stash 16.0
Sting 21
Ares 005-2
Godel 7.0
Baron 3.44.1
5. Will try to get Winboard engines to work with MEA, some monumental engines (for instance Crafty) belong to the list.
Waiting for the +50 elo version
90% of coding is debugging, the other 10% is writing bugs.
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- Location: https://github.com/TerjeKir/weiss
- Full name: Terje Kirstihagen
Re: The Speedy Rating List
Requesting testing again this soon is ... but Weiss 1.0 is out so if you find the time
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Re: The Speedy Rating List
Code: Select all
EPD : epd\lc1.epd
Time : 1000ms
Max Time Hash
Engine Points Used Time Found Pos Elo Score Score ms Mb Cpu Errors
1 Stockfish 11 324287 11:30:00.8 23191 40000 3242 400000 81.07% 1000 128 1 0
2 Komodo 14 317110 11:09:21.4 22398 40000 3171 400000 79.28% 1000 128 1 0
3 Houdini 6.03 314596 11:27:54.8 22218 40000 3146 400000 78.65% 1000 128 1 0
4 rofChade 2.3 309642 11:24:20.2 21587 40000 3096 400000 77.41% 1000 128 1 41
5 SlowChess 2.1 309590 10:31:56.2 21595 40000 3096 400000 77.40% 1000 128 1 0
6 Ethereal 12 309088 11:30:20.9 21840 40000 3090 400000 77.27% 1000 128 1 0
7 Laser 1.7 308178 11:29:30.5 21320 40000 3081 400000 77.04% 1000 128 1 0
8 Schooner 2.2 306808 10:22:01.9 21335 40000 3068 400000 76.70% 1000 128 1 0
9 Xiphos 0.6 306796 10:03:55.9 21333 40000 3068 400000 76.70% 1000 128 1 0
10 RubiChess 1.7.2 305900 11:26:03.9 21215 40000 3059 400000 76.48% 1000 128 1 0
Rank 5
Have the 4000ms run now.
Curious....
Nice interface BTW.
90% of coding is debugging, the other 10% is writing bugs.