Komodo 12.2.1 x64 @ CEGT 3'+1" ponder=on

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lkaufman
Posts: 5960
Joined: Sun Jan 10, 2010 6:15 am
Location: Maryland USA

Re: Komodo 12.2.1 x64 @ CEGT 3'+1" ponder=on

Post by lkaufman »

ThatsIt wrote: Wed Nov 21, 2018 9:34 am Hi Larry,
lkaufman wrote: Tue Nov 20, 2018 6:28 pm I see that the final result was precisely one elo point above the 3188 result I estimated from my own tests. Since I test almost exclusively with increments, it makes sense that my results correlate much better with your 3' + 1" list than with repeating time control lists. I think that the MCTS Komodo does better with increments than with 40/x levels, not sure yet why.
Yes, it looks like. But keep in mind that we
have only 1500 games for the 40/4-list so far.

The CEGT 3'+1" ponder=on update is online now:

http://www.cegt.net/rating3plus1pbon.htm

Code: Select all

...
Komodo 12.1.1 x64    3351  +- 9
Fire 7.1 x64         3242  +- 8
Komodo 12.2.1 MCTS   3190  +- 8
Ethereal 11.00 x64   3178  +- 8
Deep Shredder 13 x64 3150  +- 8
...
Best wishes,
G.S.
(CEGT team)

Any idea as to the MP-fix for version 12.2.2 MCTS ?
We have a fix that we could release now, but we're trying to fix one or two other minor things first. Should be soon.
Komodo rules!