Thanks, Kai. I had thought about doing a test like this, but it could not have been with 4 cores.
So, SF continues to show its superiority on smaller hardware and/or short time controls, while it appears Komodo surpasses it on top end hardware at long time controls.
Adam Hair wrote:Thanks, Kai. I had thought about doing a test like this, but it could not have been with 4 cores.
So, SF continues to show its superiority on smaller hardware and/or short time controls, while it appears Komodo surpasses it on top end hardware at long time controls.
Komodo seems to suffer more on 32 bits (my Tab is 32 bit 4.4.2 KitKat OS) than SF. Komodo reaches ~500kn/s to SF's ~700kn/s on 4 cores, while on 64 bits the speeds are similar. TC is 1s/move, equivalent to 0.1s/move on i5 or i7, so very short and not so efficient TC. I will wait for Aart's Bik "Chess for Android" new TC management promised by Aart to be released very soon.
hi. iam curious if the 12/10/2014 droidfish is the best for android cos i saw this:http://chesstroid.blogspot.gr/2014/12/s ... again.html
seems droidfish 1.54(sf 5) is better than latest android compile (1.55,12/10/2014) !!
Yes. SF5 works better. Some say 64 games are statistical noise and object that but they forget one thing: SF5 is compiled under Linux using MingW. I guess SF dev version is not and compiling environment matters a lot!
stavros wrote:hi. iam curious if the 12/10/2014 droidfish is the best for android cos i saw this:http://chesstroid.blogspot.gr/2014/12/s ... again.html
seems droidfish 1.54(sf 5) is better than latest android compile (1.55,12/10/2014) !!
Kai, check game terminations of Black Mamba. It has a bad habit of 'engine exits' while it's winning. I have many games i had to correct from 0-1 to 1-0 or vice versa.
Laskos wrote:Six best multi-core Android engines on 4 cores, 1 sec/move in "Chess for Android", round-robin with a total 300 games:
Gurcan Uckardes wrote:Yes. SF5 works better. Some say 64 games are statistical noise and object that but they forget one thing: SF5 is compiled under Linux using MingW. I guess SF dev version is not and compiling environment matters a lot!
stavros wrote:hi. iam curious if the 12/10/2014 droidfish is the best for android cos i saw this:http://chesstroid.blogspot.gr/2014/12/s ... again.html
seems droidfish 1.54(sf 5) is better than latest android compile (1.55,12/10/2014) !!
Strange, I just tested now in 200 games on 4 cores, but at short TC of 1 sec/move:
Gurcan Uckardes wrote:Kai, check game terminations of Black Mamba. It has a bad habit of 'engine exits' while it's winning. I have many games i had to correct from 0-1 to 1-0 or vice versa.
Laskos wrote:Six best multi-core Android engines on 4 cores, 1 sec/move in "Chess for Android", round-robin with a total 300 games:
POINTS ELO
SF 121014 71.0/100 +78
Komodo 8 29.0/100 -78
Gurcan, it's you with that monster test with tens of thousands games at 5 sec/move? Would make for a good rating list. Maybe a bit tough on your Note II
Just inspected the PGN file of my tourney of 6 best engines, BlackMamba exited just once, so the results won't change much. Thanks for bringing out to me about the problem.