Glass 1.7 has the option for users to create their own personalities, much in the same tradition as Chessmaster.
Let's see who can come up with some really good settings. If we get a few interested, I'll run some tournaments with the best personalities.
The relevant information is found from pages 15-18 and 21-23 in the pdf manual that comes as part of the engine download:
http://www.marittima.pl/glass
Glass personality challenge
Moderators: hgm, Rebel, chrisw
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Glass personality challenge
gbanksnz at gmail.com
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- Location: Denmark
Re: Glass personality challenge
Ill maybe make one or a couple
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Re: Glass personality challenge
It's a great idea! May I enter "Aggressive" personality from the distribution package?
Pawel Koziol
http://www.pkoziol.cal24.pl/rodent/rodent.htm
http://www.pkoziol.cal24.pl/rodent/rodent.htm
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Re: Glass personality challenge
Yes, that would be okay.PK wrote:It's a great idea! May I enter "Aggressive" personality from the distribution package?
Sounds like this may be a little slow to get off the ground though.
An enthusiast who spectates in TLCV has already started his experimenting, but I'm not sure when I'll be able to start.
Hopefully a few other enthusiasts will give it a go.
gbanksnz at gmail.com
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Re: Glass personality challenge
done a simple one, should play a bit like petrosian, later i will make an karpov like.
Knight=355
Bishop=335
Rook=500
Queen=975
Bishop Pair=50
Aggression=80
Freedom =120
Caution=150
Activity=100
Restraint=150
Passers=100
Pawn structure=100
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=0
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=10
Pawn play=2
Knight=355
Bishop=335
Rook=500
Queen=975
Bishop Pair=50
Aggression=80
Freedom =120
Caution=150
Activity=100
Restraint=150
Passers=100
Pawn structure=100
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=0
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=10
Pawn play=2
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Re: Glass personality challenge
Yes I have actually experimented before. Although I am doing something more by brute force method this go around ^_^. I kept Pawel up to date with my progress before but it seems I feel into some pit holes that I can hopefully get solved this time around.Graham Banks wrote:Yes, that would be okay.PK wrote:It's a great idea! May I enter "Aggressive" personality from the distribution package?
Sounds like this may be a little slow to get off the ground though.
An enthusiast who spectates in TLCV has already started his experimenting, but I'm not sure when I'll be able to start.
Hopefully a few other enthusiasts will give it a go.
Anyway this is a great challenge and I think more engines should have personality options. In particular I like the options in Chessmaster, Stockfish, and Glass. Although the Stockfish settings are already optimized to the maximum (AFAIK). They do great work.
Was just hoping to do some of the same for the Glass guys.
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Re: Glass personality challenge
Actually I have tried to repeat to some extent material tuning done by Louis Smith, hoping that re-vamped pcsq and mobility tables may warrant some changes. The only thing I found was that R=505 performs at about the same level as default R=500 (actually: marginally better, but still well within error bar) and the score decays significantly at both R=495 and R=510.
Pawel Koziol
http://www.pkoziol.cal24.pl/rodent/rodent.htm
http://www.pkoziol.cal24.pl/rodent/rodent.htm
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Re: Glass personality challenge
Here's my first experimental effort - Brute
Knight=320
Bishop=330
Rook=550
Queen=1030
Bishop Pair=0
Aggression=150
Caution=150
Activity=115
Restraint=115
Passers=105
Pawn structure=105
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=3
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=0
Pawn play=0
Knight=320
Bishop=330
Rook=550
Queen=1030
Bishop Pair=0
Aggression=150
Caution=150
Activity=115
Restraint=115
Passers=105
Pawn structure=105
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=3
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=0
Pawn play=0
gbanksnz at gmail.com
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Re: Glass personality challenge
I'll give it a shot as well the Lucena personality
Knight=330
Bishop=330
Rook=510
Queen=970
Bishop Pair=15
Aggression=80
Caution=115
Activity=95
Restraint=120
Passers=95
Pawn structure=105
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=3
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=0
Pawn play=0
Knight=330
Bishop=330
Rook=510
Queen=970
Bishop Pair=15
Aggression=80
Caution=115
Activity=95
Restraint=120
Passers=95
Pawn structure=105
Contempt=0
Blur=0
Time handicap=100
Nalimov=1
Blindness (Book)=0
Blindness (Candidates)=0
Blindness (Main line)=0
Blindness (Quiescence)=0
Expertise=10
Bad depth=3
Max depth=100
NPS=0
Blindness 2 (Candidates)=0
Blindness 2 (Main line)=0
King play=0
Queen play=0
Rook play=0
Bishop play=0
Knight play=0
Pawn play=0
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Re: Glass personality challenge
Thanks to Andres for noticing the error "info string ERROR: 'Expertise=10' is an unknown Option!", while he spent some time fiddling around with a new personality to compete in the upcoming Glass personality challenge.
This error is nothing to worry about and for your information only.
In earlier Glass releases there used to be an option called Expertise. It was taken out with the current version 1.7, but some of the personalities provided with the download package still have the line "Expertise=..." in it. These personality-files will be updated with the next update.
This error is nothing to worry about and for your information only.
In earlier Glass releases there used to be an option called Expertise. It was taken out with the current version 1.7, but some of the personalities provided with the download package still have the line "Expertise=..." in it. These personality-files will be updated with the next update.