v2.8, May 2021
Tree searching improvements
Positional evaluation improvements
Fixed a crash that occured when the "logfile" option was activated
The incremental time setting can be expressed now in 1/10th of seconds when using the UCI protocol
http://technochess.free.fr
KnightX engine released
Moderators: hgm, Rebel, chrisw
-
- Posts: 37
- Joined: Wed Feb 03, 2021 10:45 pm
- Full name: Christophe Jolly
-
- Posts: 1365
- Joined: Sat Jul 21, 2018 7:43 am
- Location: Szentendre, Hungary
- Full name: Gabor Szots
-
- Posts: 1242
- Joined: Sat Jul 05, 2014 7:54 am
- Location: Southwest USA
Re: KnightX engine released
Sir your chess engine no longer work for many/most of the machines out there....I think they are popcnt only compiles...therefore unable to use/test them.since version 1.98...Thx ARchrjly wrote: ↑Sun May 23, 2021 7:00 pm v2.8, May 2021
Tree searching improvements
Positional evaluation improvements
Fixed a crash that occured when the "logfile" option was activated
The incremental time setting can be expressed now in 1/10th of seconds when using the UCI protocol
http://technochess.free.fr
-
- Posts: 1142
- Joined: Thu Dec 28, 2017 4:06 pm
- Location: Argentina
Re: KnightX engine released
Any idea of the strength or improvement over previous version?chrjly wrote: ↑Sun May 23, 2021 7:00 pm v2.8, May 2021
Tree searching improvements
Positional evaluation improvements
Fixed a crash that occured when the "logfile" option was activated
The incremental time setting can be expressed now in 1/10th of seconds when using the UCI protocol
http://technochess.free.fr
Follow my tournament and some Leela gauntlets live at http://twitch.tv/ccls
-
- Posts: 37
- Joined: Wed Feb 03, 2021 10:45 pm
- Full name: Christophe Jolly
Re: KnightX engine released
I don't use any particular compiler option concerning the processor type.supersharp77 wrote: ↑Sun May 23, 2021 11:44 pm
Sir your chess engine no longer work for many/most of the machines out there....I think they are popcnt only compiles...therefore unable to use/test them.since version 1.98...Thx AR
I use the msvc 19.28 microsoft compiler (vs2019).
I also use the winmm.lib library (multimedia). I will check this.
-
- Posts: 37
- Joined: Wed Feb 03, 2021 10:45 pm
- Full name: Christophe Jolly
Re: KnightX engine released
Maybe 50 elo points or more. It varies between opponents and I have not made a lot of games.CMCanavessi wrote: ↑Sun May 23, 2021 11:54 pm
Any idea of the strength or improvement over previous version?